Lately I have been really busy with all sorts of assignments so I havent really been able to do much for myself. So I've started playing Neverwinter nights in the weekends on a quite enjoyable server. But even with all the things I have to do, I put more on my schedule. Anyway, what I'm planing to do over a few months of time, (not rushing anything here) is to model a character for myself, suits for his clan, and a tileset for his village. (I love custom servers that allow such things
) The neverwinter nights engine however is a bit tricky to make for, the reason being:
1) a complete human character model.. is about 750 triangles. which aint that bad, but lots of these doesnt even show up because of how the characters must be built.
2) The characters are created using eighteen pices, making up different pices of the body. This is so you can easly create armors by combining meshes already in the game. Making new ones however, is a bit of a pain.
3) All the textures on the characters are in greyscale, why? because the game will put colors on it later. you just tell them what type of material the different sections are.
Anyway, even though this is not for a DB project, a few people has asked me to post some new work. So here is a few wips on this project:
The clan suit:
http://seikensteel.com/DBproTest.jpg
My character face, work in progress, hair is not done.
http://www.seikensteel.com/rpgHead.jpg
Any comments are welcome ofcourse, the only fixes planed so far is to make the suit texture cleaner and sharper. Also the addition of shadows.
finally, to the ones of you who has been asking for this, enjoy.
PS: I appologize for my website being down, the images are hosted elsewhere though. Hopefully my server will be back up very soon and it will feature a new layout by Megaton Cat.