the only problem it doing the same thing with Grass_Insect.x (wich is a much smaller grass in size) object. It remove 6 bits. I have tried to scale, but it diddent help. Maybe I need to make my own that calculate the whole thing (it detect size of them fine).
The best thing is to using a Polygon to Polygon test, but by down it detect anything, when SET OBJECT COLLISION TO XXXX was used.
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Can NG Collision DLL (wich I planing to bying) doing the same thing?
It shold been much better than these, as I can see in the another it a bit buggede and inacuate?
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NB. I do not like scaling the object, because it may rotated and it use topleft as a center, that work perfectly in editor.I guess it scaled down in the created center.
NB. Im using 5.8 version. I heard it may messed in that version?
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