Oh I nearly forgot. I had a go at polishing up the installation instructions for the Gmax .X exporter. For some reason my links don't want to work today, so somebody else will need to put them in (or just use them from the original tutorial). Here ya go:
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How To Export .X Files From Gmax
Installation.
There are several plug-ins required to export .X files from gmax:
1. First download the ‘Gmax gamepack SDK’ found at this link :FlightSimulator exporter plugin. Size is about 15Mb. Although only 3 files are actually needed, they are not available as separate downloads, so unfortunately you’ll need to download the whole thing.
2. Next, download programs 'MDLCommander' and 'Middleman'.
3. After download, you’ll see that the 'fs2004_sdk-gmax-setup' is an exe. If you install it in the default gmax directory, you’ll end up with a lot of extra stuff that you don’t need. So create a new folder somewhere on your hard drive and install it there.
4. When done, open the folder, go to gamepacks > fs2004 > plugins. And copy all 3 files: 'FSModelExp.dle', 'makemdl.exe' and 'makemdl.parts.xml' to your main ../gmax/plugins folder.
5. You need to rename two of the files. Right click on 'makemdl.exe' and rename it to to 'mkmdl.exe'. Then right click on 'makemdl.parts.xml' and rename it to 'mkmdl.parts.xml' (without the quotes).
6. Next, unzip 'MDLCommander.zip'. Then copy 'mdlcommander.exe' to your main ../gmax/plugins folder. This file also needs to be renamed. Right click on 'mdlcommander.exe' and rename it to 'makem.exe'.
7. Finally, unzip 'Middleman13beta3.zip'. Then copy 'makemdl.exe' to your main ../gmax/plugins folder. That’s it, you’re done!
Using.
To convert your gmax model to .X format. Go to ‘File > Export’ and select ‘Flightsim Aircraft Object (.MDL) from the file type dropdown. Type in a filename and click Save. The Middleman dialog window should now appear. Click the ‘Options’ tab and check ‘SaveXFile’ (this saves the x file) and ‘nocompile’ (this tells mdlcommander to only create an .X file not mdl/bgl). Then click the GO button.
After a few seconds the dialog will close and your newly exported .X model should be in the directory where you saved it to.
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Cheers
AMD 2,4 512MB RAM,2x200GB hdd,GforceFX5700GT128MB
