Why do you ask the same question in different forums? We don't need duplicate posts to wade through and make the forums on a whole slower. Think before you post please.
Now, to answer your question, "What?"
Was DBP used to animate the figures? I will go out on a limb here and try to answer your question.
DBP is a programming language, similar to BASIC. You use the language for whatever needs you want to instruct the computer to do (load file, display model, spinning cube, etc).
Animation is created with a graphics package. Some such animation packages are named Max, CharacterFX, etc.
I know that the models used for FPSC was created using Max and Character Studio (I believe Character Studios) which is a plugin for Max. Animation is REALLY EASY but it is something that takes time to master. I would count on 3-6 months to be able to be VERY good at it.
So to answer your question, I think, "if dbpro was used to animate the figures" yes and no.
Yes. The FPSC program was created from DBP so the routines to display the characters and play the animation are functions from DBP.
No. The actual Animations was created with a Graphics modeler package.
Hope this helps your answer.
-This...is my boomstick!