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FPSC Classic Models and Media / Ok. I have a level I built in a program. Is it possible via direct x export...

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Jtbullet
19
Years of Service
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Joined: 16th Sep 2005
Location: greenville, sc usa
Posted: 30th Sep 2005 21:11
to bring it in as a segment that covers multiple boxes? I am wondering about my scaling options.
Thanks,
Jarrett
Cellbloc Studios
20
Years of Service
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Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 30th Sep 2005 21:26 Edited at: 30th Sep 2005 21:42
Your a woot!

Level built in what? FPSC?

-This...is my boomstick!
Jtbullet
19
Years of Service
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Joined: 16th Sep 2005
Location: greenville, sc usa
Posted: 30th Sep 2005 21:58
Whats a woot? The level editor is secret yet, but email me cellbloc and ill tell you about it.
jarretttowe@hotmail.com
Cellbloc Studios
20
Years of Service
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Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 30th Sep 2005 22:20
I guess in English it is a "Hoot".

Email sent.

-This...is my boomstick!
uman
Retired Moderator
20
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Joined: 22nd Oct 2004
Location: UK
Posted: 1st Oct 2005 03:17
Hoot is something an Owl does isnt it?

Merranvo
19
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Joined: 24th May 2005
Location: That ^ is a Orange
Posted: 1st Oct 2005 03:20
yes... if it is in .x format you can use it as an entity.

Merranvo, taking over the net, one forum at a time.

"ye oft de adopte early shalt move mountains, and be gods among men"
Jtbullet
19
Years of Service
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Joined: 16th Sep 2005
Location: greenville, sc usa
Posted: 1st Oct 2005 23:56
Merranvo, do you know anythign about he scaling? When I export from my builder I am unsure of my sizing to make sure that it works in the segment editor.
Jtbullet
19
Years of Service
User Offline
Joined: 16th Sep 2005
Location: greenville, sc usa
Posted: 3rd Oct 2005 16:00
Well, I did bring it in, but it crashed the app. I assume it is because that it was a 1.7 mb .x file.

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