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FPSC Classic Scripts / Is there a Sound equivilant to AnimationOver?

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xified
20
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Joined: 15th Aug 2003
Location: Pennsylvania - USA
Posted: 2nd Oct 2005 07:32
Hi,
Is there a condition in FPI to trigger when a sound has finished playing?

The doc lists "animationover" is true when animation X is complete. There is no soundover condition listed. I tried it anyway, but no luck.

Thanks in advance.
X

Code so clean you could eat off it.
BULLSHOCK 2
Retired Moderator
18
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Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 2nd Oct 2005 18:31
there is no specific command for this but if you use the timer commands with the length of your sound...it should look fine.

I am really BULLSHOCK, but my profile got deleted...really, i'm telling the truth!
xified
20
Years of Service
User Offline
Joined: 15th Aug 2003
Location: Pennsylvania - USA
Posted: 3rd Oct 2005 03:45
Got it. Tricky, but it works. Thanks for the suggestion!
-X

Code so clean you could eat off it.

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