Ok - I apologise for the cheekiness of posting this here, as it's not really so much a bug as an omission imo, but I know, Mike, you're looking through these this week and I figured it's the best place to catch your attention.
There is no command to retrieve the sprite priority. A 'get sprite priority(sprite number)' command would be extremely useful (for me at least!). I know you can easily store the priorities in an array as they are set, but I'm trying to write an application that will be incorporated into a user's piece of code (sticking sprites in and around the user's original sprites) and the user's code will probably not have kept a track of the priorities.
Surely an easy thing to add in 5.9? Please?