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FPSC Classic Product Chat / Armor/Health in HUD

Author
Message
LostSoul54
21
Years of Service
User Offline
Joined: 6th Jun 2003
Location: United States
Posted: 6th Oct 2005 00:15
Has anyone attempted or know if you can do the following:

Replace the lives portion of the HUD with armor? It would have to be scripted that the health stat would not decrease until the armor is at zero, and then not decrease again if more armor is found, and so on

Can this be done via the scripting from the editor, or would this require modification to the FPSC source?

Any help would be appreciated and save me a lot of headaches

It's easy not to get lost when you have no idea where you are going
Zero #43
20
Years of Service
User Offline
Joined: 5th May 2004
Location: ** in your head **
Posted: 6th Oct 2005 00:23
its probably a script somewhere in the files section folder idn

Intel® Pentium® 4 Processor w/ HT Technology 3.4GHz 800MHz FSB w/ 512KB Cache, 1GB DDR PC-2700 at 333MHz - 1x1024 SO-DIMM, ATI RADEON™ 9550 256MB DDR(<<soon ), 80GB Hard Drive
BULLSHOCK 2
Retired Moderator
19
Years of Service
User Offline
Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 6th Oct 2005 00:48
its the lives.tga in languagebank/..../gamebank

I am really BULLSHOCK, but my profile got deleted...really, i'm telling the truth!

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