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Newcomers DBPro Corner / problem with 'distance' code.. :(

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Message
David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 7th Oct 2005 09:05 Edited at: 7th Oct 2005 09:08
hi,a little while back i posted asking for help with getting the distance between two objects.

someone gave some code.i thought it worked perfectly but turns out not.heres the code



the problem is-when moving the object toward the camera,the distance code doesnt seem to be working.

can someone help?
Maps
19
Years of Service
User Offline
Joined: 4th Oct 2005
Location: Paris
Posted: 7th Oct 2005 10:00
replace dz#=ey#-object position z(2) by
dz#=ez#-object position z(2) and it works nice


Tips : make a function "distance(obj1,obj2)"

put it a t the end of you main source or better in a separate #include
then you source will be more lighty and clear :
spooky
22
Years of Service
User Offline
Joined: 30th Aug 2002
Location: United Kingdom
Posted: 7th Oct 2005 12:11
dz#=ez#-object position z(2)

Why are you creating another camera?

You are making DBPro work twice as hard because it is now rendering two windows where camera 1 is overlayed on top of camera 0

Boo!
David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 7th Oct 2005 15:03
hahaah thank you spooky! for pointing out my spelling flaw.i see it now.


also for the tip on cameras,i thought the default camera was only to view objects if u dont set up a camera.
spooky
22
Years of Service
User Offline
Joined: 30th Aug 2002
Location: United Kingdom
Posted: 7th Oct 2005 19:33
99% of all games only use the default camera. You only need to setup new cameras if doing split screen game or showing another view of your world somewhere.

Boo!

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