Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / How hard will it be to implement shader model 3 shaders?

Author
Message
Jtbullet
19
Years of Service
User Offline
Joined: 16th Sep 2005
Location: greenville, sc usa
Posted: 7th Oct 2005 17:51
This is going to be key to futur development I believe.
Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 7th Oct 2005 17:54
Once the changes are made to DBPro's core to allow this stuff, it'll most likely get carried over to FPSC - there's no reason why 'not' so fingers crossed.

Hopefully the changes Lee has planned will increase performance on the current shaders too.


Van-B

Put those fiery biscuits away!
Jtbullet
19
Years of Service
User Offline
Joined: 16th Sep 2005
Location: greenville, sc usa
Posted: 7th Oct 2005 18:10
Cool. My models would greatly benefit from some of the new shaders available.

Login to post a reply

Server time is: 2024-11-23 17:34:32
Your offset time is: 2024-11-23 17:34:32