Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Animation reference

Author
Message
Lon
20
Years of Service
User Offline
Joined: 12th Feb 2004
Location: Big Ass Castle
Posted: 9th Oct 2005 03:36 Edited at: 9th Oct 2005 03:36
I tried searching the forums, but couldnt readilly find an answer. Does anyone have an animation frame reference for FPSC? Im looking for what anim0 thru anim90 represent. Which one is run, shoot, duck, die, run etc.

Thanks!

Lon
BULLSHOCK 2
Retired Moderator
19
Years of Service
User Offline
Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 9th Oct 2005 04:04
In regards to characters provided, there are a number of
animations built in which can be played. These are:
0 = Spawn
1 = Idle
2 = Move Slow
3 = Strafe Left
4 = Strafe Right
5 = Move Fast
6 = Reload Weapon (or Toss)
10 = Climb
11 = Impact Front
12 = Bounce Front
13 = Get Up Front
14 = Impact Back
15 = Bounce Back
16 = Get Up Back
17 = Impact Left
18 = Bounce Left
20 = Impact Right
21 = Bounce Right
31 = Crouched Idle
32 = Crouched Move Slow (same)
33 = Crouched Strafe Left (same)
34 = Crouched Strafe Right (same)
35 = Crouched Move Fast (same)
36 = Crouched Reload Weapon (or toss)
40 = Freeform Idle
41 = Freeform Move
50 = Weapon Spawn
51 = Weapon Idle
52 = Weapon Move Slow
53 = Weapon Strafe Left
54 = Weapon Strafe Right
55 = Weapon Move Fast
56 = Weapon Reload Weapon (or Toss)
57 = Weapon NEW Climb
61 = Weapon Impact Front
62 = Weapon Bounce Front
63 = Weapon Get Up Front
64 = Weapon Impact Back
65 = Weapon Bounce Back
66 = Weapon Get Up Back
67 = Weapon Impact Left
68 = Weapon Bounce Left
70 = Weapon Impact Right
71 = Weapon Bounce Right
81 = Weapon Crouched Idle
82 = Weapon Crouched Move Slow (same)
83 = Weapon Crouched Strafe Left (same)
84 = Weapon Crouched Strafe Right (same)
85 = Weapon Crouched Move Fast (same)
86 = Weapon Crouched Reload Weapon (or toss)
90 = Weapon Freeform Idle
91 = Weapon Freeform Move


-page 88 of the manual...which you should of read first...

SarusX
19
Years of Service
User Offline
Joined: 21st Jul 2005
Location: Behind u- thats where a rangers gonna be
Posted: 9th Oct 2005 04:28
he probaby just missed it.. who really READ the whole manual the first time through

BULLSHOCK 2
Retired Moderator
19
Years of Service
User Offline
Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 9th Oct 2005 05:34
i did

SarusX
19
Years of Service
User Offline
Joined: 21st Jul 2005
Location: Behind u- thats where a rangers gonna be
Posted: 9th Oct 2005 06:21
oh. (grins sheepishly). i have... sensitive eyes...

Lon
20
Years of Service
User Offline
Joined: 12th Feb 2004
Location: Big Ass Castle
Posted: 9th Oct 2005 08:59 Edited at: 9th Oct 2005 09:01
Um.....Yeah. I guess everyone gets to look dumb due to inpatients eventually. This is mine. I got there before I got there.

Thanks

Login to post a reply

Server time is: 2024-11-23 20:03:58
Your offset time is: 2024-11-23 20:03:58