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FPSC Classic Work In Progress / Locomotion Animation

Years of Service
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Joined: 12th Feb 2004
Location: Big Ass Castle
Posted: 9th Oct 2005 09:29 Edited at: 9th Oct 2005 09:30
If your interested, I've made the main travel locomotion animation for one of my characters using bones, they hop when they move. In the last engine I used, animated characters were md2 models which used vertex animations. Here's a video of the bone animated version. To get the full effect, it would help to turn on looping in your Windows media player.



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