Quote: "I guess that was what you were after then?"
In my game, when you begin a battle, the level is set up like a chess board. All of your enemies are on one side of the board, and 6 gray squares are on the other. The 6 gray squares each has the potential of holding one of your units. You will select a square and then select which of your units you want to put there. When you have selected all of your units, the 6 gray squares change back to the normal coloring and the fight begins.
I have another question... the characters in my game will be able to move a certain number of squares. If you choose the Move command and the unit's MOV stat is 2, then he will be able to move forward 2 squares, backward 2 squares, or left or right two squares. But, he can also move up 1 square and right or left 1 square and back 1 square and right or left 1 square. This is what I mean:
x's are the terrain, and the
o's are the gray/flashing areas.
xxxxxxxxxxxxxxxxxxxxxxx-------xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxx|oooooo|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxx|oooooo|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxx--------------------xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxx|ooooo|oooooo|oooooo|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxx|ooooo|oooooo|oooooo|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxx----------------------------------xxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxx|ooooo|ooooo| Your |oooooo|oooooo|xxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxx|ooooo|ooooo| Unit |oooooo|oooooo|xxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxx---------------------------------- xxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxx|ooooo|oooooo|oooooo|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxx|ooooo|oooooo|oooooo|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxx---------------------xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxx|oooooo|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxx|oooooo|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
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Would this be possible?