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3 Dimensional Chat / Gmax cancelled

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transient
19
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Joined: 22nd Apr 2005
Location: Australia Zoo
Posted: 10th Oct 2005 11:54
http://usa.autodesk.com/adsk/servlet/index?id=5562445&siteID=123112

Doesn't really bother me, never liked it much, but it's interesting given the recent acquisition of Alias by Autodesk/Discreet.

I wonder if this is just the beginning..........
Van B
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Posted: 10th Oct 2005 12:54
YAY!

Sorry, but if this means the end of people trying to use GMax with DBPro then that's nothing but good news - people will instead turn to a real solution like the $20 Milkshape or countless better suited and free alternatives.

GMax was never legal to use in DBPro, so really it's no biggie, nobody is really loosing out.


Van-B

Put those fiery biscuits away!
Raven
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Posted: 10th Oct 2005 14:14
Quote: "given the recent acquisition of Alias by Autodesk/Discreet."


Wait... WHAT?!
Where the hell did you hear that?

transient
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Posted: 10th Oct 2005 14:53
dark coder
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Posted: 10th Oct 2005 16:35 Edited at: 10th Oct 2005 16:35
that just means that there is no free version of max anymore so they are saying, maya ple will take its place, not bought out the company


Zergei
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Posted: 10th Oct 2005 17:09
Why is it illegal to use gmax with DbPro?, just wondering... (sorry if it is one of those question not to be asked)
Van B
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Posted: 10th Oct 2005 17:22
GMAX was intended to be distributed with things like Flight Simulator to allow people to make plane models, like with a direct export to the right format - kinda like a cut-down version of 3DS Max that is free and can be bent to support games etc. People wrote exporters for things like .X format, which Discreet do not like, because it means the software is being used for an unintended purpose - in other words one that leaves Discreet without an avenue to make any money from it - so they outlawed it and we can do nothing but obey .

Frankly, GMax, in fact 3DS Max is not an indeal package for DBPro anyway, the ideal modelling package for DBPro isn't finished yet so we have to make do with lots of smaller packages to get the same results. Milkshape, Luthunwrap, and CharacterFX are scarily capable considering their low price, those three and your fave art package are about as complex as it needs to get, which is not at all complex compared to that 3DSMax beast.


Van-B

Put those fiery biscuits away!
Raven
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Posted: 10th Oct 2005 18:01
just read the report on Alias.
From the sound of it while AutoDesk have paid $180million for the aquisition, the deal sounds far more like a merger. Almost exactly like when Alias merged with Wavefront to create Maya.

In-fact the fact that AutoDesk are willing to put so much of thier revenue (they we're talking 2years profits here) suggests to me that they're desperate given the new found popularity of Softimage.

That's the impression I got anyways. Still we have atleast 6months before we see anything come of this. They're not merged yet, only in talks about it.

Richard Davey
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Posted: 10th Oct 2005 18:15
SoftImage.... *shudder* I get pangs of hate running up and down my spine every time I hear about that company.

Arsebags.

People don't quit playing because they grow old.
They grow old because they quit playing.
transient
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Posted: 10th Oct 2005 18:47
@Raven - yes you are right they haven't merged yet, apparently they have approvals and stuff to work through. I agree it smacks of desparation. Imagine if they spend too much on Alias and fall over. I mean you wouldn't think it was likely, but what if.....

@Van B - I've got to admit the whole legality issue confused me a bit, but I was of the opinion it was okay to use it; but listening to you maybe not. It's all moot now anyway.

@Rich - Lol. Why the angst about Softimage? Bad customer service experience or something? Not criticizing, just curious. Was still considering getting Foundations, but now I'm not so sure.
Richard Davey
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Posted: 10th Oct 2005 18:56
Quote: "Lol. Why the angst about Softimage? Bad customer service experience or something? Not criticizing, just curious. Was still considering getting Foundations, but now I'm not so sure."


I shan't rant for too long on this subject, promise But they have the *worst* customer support ever. The most arrogant bunch of tits I have ever had the misfortune to have to deal with. I lost £400 with that company because they defaulted on their returns promise. Be very careful if you buy Foundations, you are NOT entitled a refund at all, under any circumstances - only this isn't clearly marked on their site, oh no.. it's a tiny clause in the checkout contract Gits.

BTW the software really isn't all that good, poor export formats and virtually useless for DBPro (hence why I wanted a refund). Maybe if you can dedicate your life to learning the bizarre interface you'll get on well with it (the interface is non-standard, not Windows at all, kinda.. well.. like an early 1990s SGI reject). Yeah yeah, Valve did HL2 with it, yadda yadda, it must be me who sucks - fair enough, I accept that, but that still doesn't excuse their very rude customer support

People don't quit playing because they grow old.
They grow old because they quit playing.
Raven
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Posted: 10th Oct 2005 19:25
Quote: "yes you are right they haven't merged yet, apparently they have approvals and stuff to work through. I agree it smacks of desparation. Imagine if they spend too much on Alias and fall over. I mean you wouldn't think it was likely, but what if....."


Not likely to happen. Alias are very good at surviving in a hostile market. Just look at what they've achieved over the past 20years despite being owned by one company or another. (Wavefront, SGI, AutoDesk)

With more products available than ever, they're excellent at providing support with the products that professionals will use in the same field.

You can literally seemlessly use Adobe Photoshop, Alias Maya and Apple Shake not just capable of using a resoucr created between the three but interactively use the same resource without having to saveout as a format you need.

They all simply link and can control the other in order to get the results you want. This said they've always really be orientated at the professional market, I doubt we'll see this changing anytime soon.

Quote: "Yeah yeah, Valve did HL2 with it, yadda yadda, it must be me who sucks - fair enough, I accept that, but that still doesn't excuse their very rude customer support"


When you have Advanced version support, Softimage will bend over backwards to help you. So provided your willing to spend professional amounts of cash you'll get professional support.
Everyone else really isn't worth thier time.

But hey, that's the french for you.
I've always prefered Maya in terms of 3D Applications, just a pitty there is not entry-level version.

transient
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Posted: 10th Oct 2005 19:27
Quote: "Maybe if you can dedicate your life to learning the bizarre interface you'll get on well with it (the interface is non-standard, not Windows at all, kinda.. well.. like an early 1990s SGI reject). "


Maybe that's because it is an early 1990's SGI reject

That's a bad story. Nothing worse than being treated with contempt by a business, even if "technically" your in the wrong.

I can't believe they wouldn't refund your money anyway. I mean there's no way I'm going to buy it now. I hate that crap.

It's also ironic considering TGC's customer service is organised and reliable, from my experience anyway.
Seppuku Arts
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Posted: 10th Oct 2005 19:44
Quote: "Quote: "given the recent acquisition of Alias by Autodesk/Discreet."

Wait... WHAT?!
Where the hell did you hear that?
"


and then they will take over the industry with programs such as Endorphin, Lightwave XSI and as they have Maya and max, so they would rename thenselves

Mighty Endorphin Soft Maxa Lightwavers.

The name is back dudes!
http://seppukuarts.afraid.org

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