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FPSC Classic Scripts / flickering light

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prydien
18
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Joined: 11th Oct 2005
Location:
Posted: 11th Oct 2005 22:18
Just read Bullshock2 post "everything you ever wanted to know about scripting". I think I get it Well at least I get how the light example works but I've been trying to mess about with it so the light flickers on and off randomly as if it doesn't work properly. I'm not sure how to use the random condition. Am I right in thinking that I could use it in conjuction with the lightrange action? How do I randomize the value of lightrange? I suppose I'm trying to run before I can walk
prydien
18
Years of Service
User Offline
Joined: 11th Oct 2005
Location:
Posted: 12th Oct 2005 00:39
Hang on I've just found the light2 script! Silly of me not to realise what it did. I mean "light2" = flickering light! its so obvious. (sarcasm by the way)
BULLSHOCK 2
Retired Moderator
18
Years of Service
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Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 12th Oct 2005 02:04
thats actually why i didnt use a flickering light for the example...

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