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FPSC Classic Scripts / Fullbright entity objects?

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Sinistar
19
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Joined: 23rd Jul 2004
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Posted: 16th Oct 2005 06:55
OK how do you make an entity that is not effected by lighting or lightmaps (fullbright)?
Sinistar
19
Years of Service
User Offline
Joined: 23rd Jul 2004
Location:
Posted: 16th Oct 2005 22:52
Maybe this question belongs in the fpsc chat thread. I wish we had the dbpro equivilant to set object light 0.
Sinistar
19
Years of Service
User Offline
Joined: 23rd Jul 2004
Location:
Posted: 17th Oct 2005 21:26
illuminationmap.fx

OK I figured it out. Nevermind.

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