well, I dropped that for the moment, and am making a huge 3d motion thing. (Fun stuff)
Well, anyways, I made a spiky ball in the center, using the
for a=b to c
make object a
next a
approach, but when I apply the same thing to the rotation,it doesn't keep rotating, it just angles them upward.
Anyone know why?
(And also, point out any inneficient programming I may have used in it, but I'll probably ask questions about it.
)
sync on
sync rate 70
autocam off
REM naming integers
a#=1
REM positioning camera
position camera -255, 0, 0
rotate camera 0, 90, 0
REM making objects
make object sphere 1, 10
position object 1, 0, 30, 0
make object sphere 2, 14
position object 2, 15, 40, 0
make object sphere 3, 14
position object 3,-15,40,0
make object sphere 10, 15
for a=4 to 9
make object cone a, 15
next a
position object 4, 0, 10, 0
rotate object 5, 90,0,0
position object 5, 0,0,10
rotate object 6, 180,0,0
position object 6, 0, -10, 0
rotate object 7, 270,0,0
position object 7, 0,0,-10
rotate object 8, 0, 0, 90
position object 8, -10, 0, 0
rotate object 9, 0, 0, 270
position object 9, 10, 0, 0
REM main loop
DO
for a=4 to 9
rotate object a, 0, 0, 1
next a
move object 1, 1
pitch object down 1, 1
move object 2, 2
pitch object down 2, 2
move object 3, 2
pitch object down 3, 2
rotate object a,0, 1, 0
sync
LOOP