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3 Dimensional Chat / help me pleaaase!!

Author
Message
jordmans
19
Years of Service
User Offline
Joined: 30th Sep 2005
Location: netherlands
Posted: 20th Oct 2005 23:49
ok ok ...i know im a noob but how do i switch 3ds files to a file that i can use in fpsc??
Peter H
20
Years of Service
User Offline
Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 21st Oct 2005 02:45 Edited at: 21st Oct 2005 02:52
[edit] this one says it will do it.... (it can read .3ds and it can write .x)

http://www.micromouse.ca/index.html

direct download

--Peter

"We make the worst games in the universe."

Mucky Muck Ninja
21
Years of Service
User Offline
Joined: 4th Sep 2003
Location: im not entirely sure
Posted: 21st Oct 2005 02:48
Im guessing .x

Im sick of Master Chief soo...ooga booga!!
Explain to me why some people pay money for 3d software? Its not 3d till its been blended. wwww.blender3d.org
Peter H
20
Years of Service
User Offline
Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 21st Oct 2005 02:52
yeah, it is, (checked the FPSC website)

"We make the worst games in the universe."

jordmans
19
Years of Service
User Offline
Joined: 30th Sep 2005
Location: netherlands
Posted: 21st Oct 2005 12:15
ty all ty very much
jordmans
19
Years of Service
User Offline
Joined: 30th Sep 2005
Location: netherlands
Posted: 21st Oct 2005 12:39
arrghh i get the anoying white ball again instead of my cool new weapon
Peter H
20
Years of Service
User Offline
Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 21st Oct 2005 16:51
i would help but i don't have FPSC and i have no idea how it works

"We make the worst games in the universe."

Professor
20
Years of Service
User Offline
Joined: 7th Oct 2004
Location: USA
Posted: 21st Oct 2005 17:22 Edited at: 21st Oct 2005 17:24
What moddeling program are you using?

Check to see if you have anyhidden objects in your scene (I dont know about FPSC, But dbpro wont hide them, even if there hidden in the object editor.)

Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 21st Oct 2005 17:41
Maybe the scale is off - you can't just make a mesh and throw it at FPSC, there's some ground work involved.

As a scale, the FPSC corridors are 100 units wide and 200 units tall, so a shotgun would be about 55 units long - you would also need a script file for it.


Van-B

Put those fiery biscuits away!

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