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FPSC Classic Product Chat / Two quick question.

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kraM
19
Years of Service
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Joined: 14th Oct 2005
Location: SoCal
Posted: 22nd Oct 2005 07:44
1. What is everyone's average exe file size ie. size of say a simple four level game? I ask, due to the fact that I just finish a single level and it broke the scale at 170Megs and I only used one and half layers out of the twenty. (note I used no avi "cut scenes" just 3 small .wav files all around 600k)

2. Is it possible to show a avi during game load? Meaning after you select New Game can an .avi be shown while the game loads in place of the load bar?

Thanx.
Mark
FernandoK
21
Years of Service
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Joined: 4th Feb 2003
Location:
Posted: 22nd Oct 2005 16:12
I'm getting about the same. The problem seems to be that when it compiled it includes a lot of files that are not needed.
PureEvil
19
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Joined: 14th Oct 2005
Location: Top secret lab somewhere in Nevada
Posted: 22nd Oct 2005 18:39
actually, it's faster for me when i compile, but test game has a bunch of glitches

?¨®´´?ˆ¬
ˆ† µ´å˜ß ?¨®´´?ˆ¬
Bet you didn't understand that. btw, ROCK ON, CONKER!!!
kraM
19
Years of Service
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Joined: 14th Oct 2005
Location: SoCal
Posted: 23rd Oct 2005 00:35
@ FernandoK

Hmmm... After a quick look in "My Game" folder, there doesn't seem like much I/We can do to remove anything. I had planned to make a 38 level game, but I may have to trim that down some or I might have a 5 cd game on my hands. (lol)


@ PureEvil

Same here, minus the glithes Though I do have a pretty long load time, hench my question about using an .avi in place of the load bar question. (something to help kill the time and set the story line out)

Thanx
Mark
PureEvil
19
Years of Service
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Joined: 14th Oct 2005
Location: Top secret lab somewhere in Nevada
Posted: 23rd Oct 2005 03:29
i was thinking of making a 25 level game... well i have a noobish Q

?¨®´´?ˆ¬
ˆ† µ´å˜ß ?¨®´´?ˆ¬
Bet you didn't understand that. btw, ROCK ON, CONKER!!!
Merranvo
19
Years of Service
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Joined: 24th May 2005
Location: That ^ is a Orange
Posted: 23rd Oct 2005 07:10
yeah...
I forgot the location...

:state=0:video=video.avi

add it into the loadthing

"ye oft de adopte early shalt move mountains, and be gods among men"

He who knows everything knows nothing at all.
kraM
19
Years of Service
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Joined: 14th Oct 2005
Location: SoCal
Posted: 23rd Oct 2005 10:08
Thank You Merranvo!

Off to find the loadthing

Thanx
Mark
Mr Love
19
Years of Service
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Joined: 9th Jun 2005
Playing: MAFIA 2
Posted: 24th Oct 2005 16:54
Dont worry! My game was 110MB and I used FPSPack to compress it down to 52MB! Pretty good isnt it? By the way Your game CANT be too big. You can always use a DVD, right!?

Good Luck!

Trust everyone...
Vlad
19
Years of Service
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Joined: 5th Oct 2005
Location:
Posted: 24th Oct 2005 17:13
If you consider that some game resources are used along the several levels, you'll notice that there is no direct proportion between the number of levels and the ammount of data.

Or am I missing something?
Merranvo
19
Years of Service
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Joined: 24th May 2005
Location: That ^ is a Orange
Posted: 25th Oct 2005 03:16
it is the amount of media. + 3mb-5mb * no of levels

"ye oft de adopte early shalt move mountains, and be gods among men"

He who knows everything knows nothing at all.
Storm 6000
20
Years of Service
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Joined: 10th Oct 2004
Location:
Posted: 27th Oct 2005 21:22
Merranvo is right once you have the media exportd once it will just use the same file locations for media that are used twice so it wont add that much space usasage with each additional level unless you use alot of different media

Thanks
Adam
kraM
19
Years of Service
User Offline
Joined: 14th Oct 2005
Location: SoCal
Posted: 27th Oct 2005 22:35
Thanx for the replies gang. I was pretty worried that this was an issue, but I see know it's not.

Thanx
Mark

If not for physics and law enforcement, I'd be unstoppable!

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