i'm currently using visual c++ .net 2003 with directx sdk october 2005 and dark game sdk 1.0 upgraded to 1.1. on a windows xp pro sp2 computer setup. i've tried to build the examples from the sln file. yet i get this list of errors.
------ Rebuild All started: Project: World, Configuration: Release Win32 ------
Deleting intermediate files and output files for project 'World', configuration 'Release|Win32'.
Compiling...
Main.cpp
Compiling resources...
Linking...
world.lib(CBSPFile.obj) : error LNK2005: "void __cdecl dbUpdateBSP(void)" (?dbUpdateBSP@@YAXXZ) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "void __cdecl dbDeleteBSP(void)" (?dbDeleteBSP@@YAXXZ) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "void __cdecl dbStartBSP(void)" (?dbStartBSP@@YAXXZ) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "void __cdecl dbEndBSP(void)" (?dbEndBSP@@YAXXZ) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "void __cdecl dbLoadBSP(char *,char *)" (?dbLoadBSP@@YAXPAD0@Z) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "void __cdecl dbSetBSPCamera(int)" (?dbSetBSPCamera@@YAXH@Z) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "void __cdecl dbSetBSPCameraCollision(int,int,float,int)" (?dbSetBSPCameraCollision@@YAXHHMH@Z) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "void __cdecl dbSetBSPObjectCollision(int,int,float,int)" (?dbSetBSPObjectCollision@@YAXHHMH@Z) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "void __cdecl dbSetBSPCollisionThreshhold(int,float)" (?dbSetBSPCollisionThreshhold@@YAXHM@Z) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "void __cdecl dbSetBSPCollisionOff(int)" (?dbSetBSPCollisionOff@@YAXH@Z) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "void __cdecl dbSetBSPCameraCollisionRadius(int,int,float,float,float)" (?dbSetBSPCameraCollisionRadius@@YAXHHMMM@Z) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "void __cdecl dbSetBSPObjectCollisionRadius(int,int,float,float,float)" (?dbSetBSPObjectCollisionRadius@@YAXHHMMM@Z) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "void __cdecl dbSetBSPCollisionHeightAdjustment(int,float)" (?dbSetBSPCollisionHeightAdjustment@@YAXHM@Z) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "void __cdecl dbSetBSPMultiTexturingOn(void)" (?dbSetBSPMultiTexturingOn@@YAXXZ) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "void __cdecl dbSetBSPMultiTexturingOff(void)" (?dbSetBSPMultiTexturingOff@@YAXXZ) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "void __cdecl dbProcessBSPCollision(int)" (?dbProcessBSPCollision@@YAXH@Z) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "int __cdecl dbBSPCollisionHit(int)" (?dbBSPCollisionHit@@YAHH@Z) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "float __cdecl dbBSPCollisionX(int)" (?dbBSPCollisionX@@YAMH@Z) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "float __cdecl dbBSPCollisionY(int)" (?dbBSPCollisionY@@YAMH@Z) already defined in darksdk.lib(DarkSDKWorld.obj)
world.lib(CBSPFile.obj) : error LNK2005: "float __cdecl dbBSPCollisionZ(int)" (?dbBSPCollisionZ@@YAMH@Z) already defined in darksdk.lib(DarkSDKWorld.obj)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "void __cdecl UpdateBSP(void)" (?UpdateBSP@@YAXXZ) referenced in function "void __cdecl dbUpdateBSP(void)" (?dbUpdateBSP@@YAXXZ)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "void __cdecl StartBSP(void)" (?StartBSP@@YAXXZ) referenced in function "void __cdecl dbStartBSP(void)" (?dbStartBSP@@YAXXZ)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "void __cdecl EndBSP(void)" (?EndBSP@@YAXXZ) referenced in function "void __cdecl dbEndBSP(void)" (?dbEndBSP@@YAXXZ)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "void __cdecl LoadEx(unsigned long,unsigned long)" (?LoadEx@@YAXKK@Z) referenced in function "void __cdecl dbLoadBSP(char *,char *)" (?dbLoadBSP@@YAXPAD0@Z)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "void __cdecl DeleteEx(void)" (?DeleteEx@@YAXXZ) referenced in function "void __cdecl dbDeleteBSP(void)" (?dbDeleteBSP@@YAXXZ)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "void __cdecl SetupCullingCameraEx(int)" (?SetupCullingCameraEx@@YAXH@Z) referenced in function "void __cdecl dbSetBSPCamera(int)" (?dbSetBSPCamera@@YAXH@Z)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "void __cdecl SetupCameraCollision(int,int,float,int)" (?SetupCameraCollision@@YAXHHMH@Z) referenced in function "void __cdecl dbSetBSPCameraCollision(int,int,float,int)" (?dbSetBSPCameraCollision@@YAXHHMH@Z)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "void __cdecl SetupObjectCollision(int,int,float,int)" (?SetupObjectCollision@@YAXHHMH@Z) referenced in function "void __cdecl dbSetBSPObjectCollision(int,int,float,int)" (?dbSetBSPObjectCollision@@YAXHHMH@Z)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "void __cdecl SetCollisionThreshholdEx(int,float)" (?SetCollisionThreshholdEx@@YAXHM@Z) referenced in function "void __cdecl dbSetBSPCollisionThreshhold(int,float)" (?dbSetBSPCollisionThreshhold@@YAXHM@Z)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "void __cdecl SetupCollisionOffEx(int)" (?SetupCollisionOffEx@@YAXH@Z) referenced in function "void __cdecl dbSetBSPCollisionOff(int)" (?dbSetBSPCollisionOff@@YAXH@Z)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "void __cdecl SetCameraCollisionRadiusEx(int,int,float,float,float)" (?SetCameraCollisionRadiusEx@@YAXHHMMM@Z) referenced in function "void __cdecl dbSetBSPCameraCollisionRadius(int,int,float,float,float)" (?dbSetBSPCameraCollisionRadius@@YAXHHMMM@Z)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "void __cdecl SetObjectCollisionRadiusEx(int,int,float,float,float)" (?SetObjectCollisionRadiusEx@@YAXHHMMM@Z) referenced in function "void __cdecl dbSetBSPObjectCollisionRadius(int,int,float,float,float)" (?dbSetBSPObjectCollisionRadius@@YAXHHMMM@Z)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "void __cdecl SetCollisionHeightAdjustmentEx(int,float)" (?SetCollisionHeightAdjustmentEx@@YAXHM@Z) referenced in function "void __cdecl dbSetBSPCollisionHeightAdjustment(int,float)" (?dbSetBSPCollisionHeightAdjustment@@YAXHM@Z)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "void __cdecl SetHardwareMultiTexturingOnEx(void)" (?SetHardwareMultiTexturingOnEx@@YAXXZ) referenced in function "void __cdecl dbSetBSPMultiTexturingOn(void)" (?dbSetBSPMultiTexturingOn@@YAXXZ)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "void __cdecl SetHardwareMultiTexturingOffEx(void)" (?SetHardwareMultiTexturingOffEx@@YAXXZ) referenced in function "void __cdecl dbSetBSPMultiTexturingOff(void)" (?dbSetBSPMultiTexturingOff@@YAXXZ)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "void __cdecl ProcessCollisionEx(int)" (?ProcessCollisionEx@@YAXH@Z) referenced in function "void __cdecl dbProcessBSPCollision(int)" (?dbProcessBSPCollision@@YAXH@Z)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "int __cdecl GetCollisionResponseEx(int)" (?GetCollisionResponseEx@@YAHH@Z) referenced in function "int __cdecl dbBSPCollisionHit(int)" (?dbBSPCollisionHit@@YAHH@Z)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "unsigned long __cdecl GetCollisionXEx(int)" (?GetCollisionXEx@@YAKH@Z) referenced in function "float __cdecl dbBSPCollisionX(int)" (?dbBSPCollisionX@@YAMH@Z)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "unsigned long __cdecl GetCollisionYEx(int)" (?GetCollisionYEx@@YAKH@Z) referenced in function "float __cdecl dbBSPCollisionY(int)" (?dbBSPCollisionY@@YAMH@Z)
darksdk.lib(DarkSDKWorld.obj) : error LNK2019: unresolved external symbol "unsigned long __cdecl GetCollisionZEx(int)" (?GetCollisionZEx@@YAKH@Z) referenced in function "float __cdecl dbBSPCollisionZ(int)" (?dbBSPCollisionZ@@YAMH@Z)
.Release/World.exe : fatal error LNK1120: 20 unresolved externals
Build log was saved at "file://e:Program FilesThe Game CreatorsDark Game SDK - FREEWARE EditionSamplesVisual Studio 7WorldReleaseBuildLog.htm"
World - 41 error(s), 0 warning(s)
------ Rebuild All started: Project: Terrain, Configuration: Release Win32 ------
Deleting intermediate files and output files for project 'Terrain', configuration 'Release|Win32'.
Compiling...
Demo.cpp
Compiling resources...
Linking...
Creating library .Release/Terrain.lib and object .Release/Terrain.exp
Build log was saved at "file://e:Program FilesThe Game CreatorsDark Game SDK - FREEWARE EditionSamplesVisual Studio 7TerrainReleaseBuildLog.htm"
Terrain - 0 error(s), 0 warning(s)
------ Rebuild All started: Project: Sprite Showcase, Configuration: Release Win32 ------
Deleting intermediate files and output files for project 'Sprite Showcase', configuration 'Release|Win32'.
Compiling...
Main.cpp
Compiling resources...
Linking...
Build log was saved at "file://e:Program FilesThe Game CreatorsDark Game SDK - FREEWARE EditionSamplesVisual Studio 7Sprite ShowcaseReleaseBuildLog.htm"
Sprite Showcase - 0 error(s), 0 warning(s)
------ Rebuild All started: Project: Sphere Mapping, Configuration: Release Win32 ------
Deleting intermediate files and output files for project 'Sphere Mapping', configuration 'Release|Win32'.
Compiling...
Main.cpp
e:program filesthe game creatorsdark game sdk - freeware editionsamplesvisual studio 7sphere mappingmain.cpp(70) : warning C4700: local variable 'roll' used without having been initialized
e:program filesthe game creatorsdark game sdk - freeware editionsamplesvisual studio 7sphere mappingmain.cpp(71) : warning C4700: local variable 'turn' used without having been initialized
Compiling resources...
Linking...
Build log was saved at "file://e:Program FilesThe Game CreatorsDark Game SDK - FREEWARE EditionSamplesVisual Studio 7Sphere MappingReleaseBuildLog.htm"
Sphere Mapping - 0 error(s), 2 warning(s)
------ Rebuild All started: Project: Road Terrain, Configuration: Release Win32 ------
Deleting intermediate files and output files for project 'Road Terrain', configuration 'Release|Win32'.
Compiling...
Main.cpp
Main.cpp(68) : error C3861: 'dbRGBR': identifier not found, even with argument-dependent lookup
Main.cpp(79) : error C3861: 'dbUnLockPixels': identifier not found, even with argument-dependent lookup
Build log was saved at "file://e:Program FilesThe Game CreatorsDark Game SDK - FREEWARE EditionSamplesVisual Studio 7Road TerrainReleaseBuildLog.htm"
Road Terrain - 2 error(s), 0 warning(s)
------ Rebuild All started: Project: Particle, Configuration: Release Win32 ------
Deleting intermediate files and output files for project 'Particle', configuration 'Release|Win32'.
Compiling...
Main.cpp
Main.cpp(34) : error C3861: 'dbSetParticleEmissions': identifier not found, even with argument-dependent lookup
Main.cpp(46) : error C3861: 'dbPositionParticlesEmissions': identifier not found, even with argument-dependent lookup
Build log was saved at "file://e:Program FilesThe Game CreatorsDark Game SDK - FREEWARE EditionSamplesVisual Studio 7ParticleReleaseBuildLog.htm"
Particle - 2 error(s), 0 warning(s)
------ Rebuild All started: Project: Matrix, Configuration: Release Win32 ------
Deleting intermediate files and output files for project 'Matrix', configuration 'Release|Win32'.
Compiling...
Main.cpp
Main.cpp(14) : error C3861: 'dbRGB': identifier not found, even with argument-dependent lookup
Build log was saved at "file://e:Program FilesThe Game CreatorsDark Game SDK - FREEWARE EditionSamplesVisual Studio 7MatrixReleaseBuildLog.htm"
Matrix - 1 error(s), 0 warning(s)
------ Rebuild All started: Project: Light, Configuration: Release Win32 ------
Deleting intermediate files and output files for project 'Light', configuration 'Release|Win32'.
Compiling...
Main.cpp
e:program filesthe game creatorsdark game sdk - freeware editionsamplesvisual studio 7lightmain.cpp(57) : warning C4700: local variable 'a' used without having been initialized
e:program filesthe game creatorsdark game sdk - freeware editionsamplesvisual studio 7lightmain.cpp(58) : warning C4700: local variable 'b' used without having been initialized
e:program filesthe game creatorsdark game sdk - freeware editionsamplesvisual studio 7lightmain.cpp(59) : warning C4700: local variable 'c' used without having been initialized
Compiling resources...
Linking...
Build log was saved at "file://e:Program FilesThe Game CreatorsDark Game SDK - FREEWARE EditionSamplesVisual Studio 7LightReleaseBuildLog.htm"
Light - 0 error(s), 3 warning(s)
------ Rebuild All started: Project: LType, Configuration: Release Win32 ------
Deleting intermediate files and output files for project 'LType', configuration 'Release|Win32'.
Compiling...
Main.cpp
Main.cpp(102) : error C3861: 'dbSetParticleEmissions': identifier not found, even with argument-dependent lookup
Main.cpp(247) : warning C4288: nonstandard extension used : 'sc' : loop control variable declared in the for-loop is used outside the for-loop scope; it conflicts with the declaration in the outer scope
Main.cpp(110) : definition of 'sc' used
Main.cpp(16) : definition of 'sc' ignored
Main.cpp(247) : warning C4288: nonstandard extension used : 'sc' : loop control variable declared in the for-loop is used outside the for-loop scope; it conflicts with the declaration in the outer scope
Main.cpp(110) : definition of 'sc' used
Main.cpp(16) : definition of 'sc' ignored
Main.cpp(247) : warning C4288: nonstandard extension used : 'sc' : loop control variable declared in the for-loop is used outside the for-loop scope; it conflicts with the declaration in the outer scope
Main.cpp(110) : definition of 'sc' used
Main.cpp(16) : definition of 'sc' ignored
Main.cpp(249) : warning C4288: nonstandard extension used : 'sc' : loop control variable declared in the for-loop is used outside the for-loop scope; it conflicts with the declaration in the outer scope
Main.cpp(110) : definition of 'sc' used
Main.cpp(16) : definition of 'sc' ignored
Main.cpp(250) : warning C4288: nonstandard extension used : 'sc' : loop control variable declared in the for-loop is used outside the for-loop scope; it conflicts with the declaration in the outer scope
Main.cpp(110) : definition of 'sc' used
Main.cpp(16) : definition of 'sc' ignored
Main.cpp(253) : warning C4288: nonstandard extension used : 'sc' : loop control variable declared in the for-loop is used outside the for-loop scope; it conflicts with the declaration in the outer scope
Main.cpp(110) : definition of 'sc' used
Main.cpp(16) : definition of 'sc' ignored
Main.cpp(253) : warning C4288: nonstandard extension used : 'sc' : loop control variable declared in the for-loop is used outside the for-loop scope; it conflicts with the declaration in the outer scope
Main.cpp(110) : definition of 'sc' used
Main.cpp(16) : definition of 'sc' ignored
Main.cpp(253) : warning C4288: nonstandard extension used : 'sc' : loop control variable declared in the for-loop is used outside the for-loop scope; it conflicts with the declaration in the outer scope
Main.cpp(110) : definition of 'sc' used
Main.cpp(16) : definition of 'sc' ignored
Main.cpp(255) : warning C4288: nonstandard extension used : 'sc' : loop control variable declared in the for-loop is used outside the for-loop scope; it conflicts with the declaration in the outer scope
Main.cpp(110) : definition of 'sc' used
Main.cpp(16) : definition of 'sc' ignored
Main.cpp(256) : warning C4288: nonstandard extension used : 'sc' : loop control variable declared in the for-loop is used outside the for-loop scope; it conflicts with the declaration in the outer scope
Main.cpp(110) : definition of 'sc' used
Main.cpp(16) : definition of 'sc' ignored
Main.cpp(294) : error C3861: 'dbMatrixHeight': identifier not found, even with argument-dependent lookup
Main.cpp(359) : warning C4288: nonstandard extension used : 'sc' : loop control variable declared in the for-loop is used outside the for-loop scope; it conflicts with the declaration in the outer scope
Main.cpp(354) : definition of 'sc' used
Main.cpp(16) : definition of 'sc' ignored
Main.cpp(460) : error C3861: 'dbMatrixHeight': identifier not found, even with argument-dependent lookup
Main.cpp(505) : error C3861: 'dbSetParticleEmissions': identifier not found, even with argument-dependent lookup
Main.cpp(522) : error C3861: 'dbSetParticleEmissions': identifier not found, even with argument-dependent lookup
Main.cpp(578) : error C3861: 'dbRGB': identifier not found, even with argument-dependent lookup
Main.cpp(578) : error C3861: 'dbRGB': identifier not found, even with argument-dependent lookup
Main.cpp(578) : error C3861: 'dbRGB': identifier not found, even with argument-dependent lookup
Main.cpp(578) : error C3861: 'dbRGB': identifier not found, even with argument-dependent lookup
Main.cpp(583) : error C3861: 'dbRGB': identifier not found, even with argument-dependent lookup
Main.cpp(583) : error C3861: 'dbRGB': identifier not found, even with argument-dependent lookup
Main.cpp(583) : error C3861: 'dbRGB': identifier not found, even with argument-dependent lookup
Main.cpp(583) : error C3861: 'dbRGB': identifier not found, even with argument-dependent lookup
Build log was saved at "file://e:Program FilesThe Game CreatorsDark Game SDK - FREEWARE EditionSamplesVisual Studio 7LTypeReleaseBuildLog.htm"
LType - 13 error(s), 11 warning(s)
------ Rebuild All started: Project: Image showcase, Configuration: Release Win32 ------
Deleting intermediate files and output files for project 'Image showcase', configuration 'Release|Win32'.
Compiling...
Main.cpp
Main.cpp(19) : error C3861: 'dbSetTextTransparent': identifier not found, even with argument-dependent lookup
Build log was saved at "file://e:Program FilesThe Game CreatorsDark Game SDK - FREEWARE EditionSamplesVisual Studio 7Image showcaseReleaseBuildLog.htm"
Image showcase - 1 error(s), 0 warning(s)
------ Rebuild All started: Project: FX, Configuration: Release Win32 ------
Deleting intermediate files and output files for project 'FX', configuration 'Release|Win32'.
Compiling...
Main.cpp
Compiling resources...
Linking...
Build log was saved at "file://e:Program FilesThe Game CreatorsDark Game SDK - FREEWARE EditionSamplesVisual Studio 7FxReleaseBuildLog.htm"
FX - 0 error(s), 0 warning(s)
------ Rebuild All started: Project: Example 1, Configuration: Release Win32 ------
Deleting intermediate files and output files for project 'Example 1', configuration 'Release|Win32'.
Compiling...
Demo.cpp
Compiling resources...
Linking...
Build log was saved at "file://e:Program FilesThe Game CreatorsDark Game SDK - FREEWARE EditionSamplesVisual Studio 7Example 1ReleaseBuildLog.htm"
Example 1 - 0 error(s), 0 warning(s)
------ Rebuild All started: Project: Dark Dungeon, Configuration: Release Win32 ------
Deleting intermediate files and output files for project 'Dark Dungeon', configuration 'Release|Win32'.
Compiling...
Demo.cpp
Demo.cpp(230) : error C3861: 'dbSetObjectAmbient': identifier not found, even with argument-dependent lookup
Demo.cpp(255) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Demo.cpp(415) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Demo.cpp(418) : warning C4244: '-=' : conversion from 'float' to 'int', possible loss of data
Demo.cpp(443) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Demo.cpp(454) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
Demo.cpp(461) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
Demo.cpp(465) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Demo.cpp(518) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Demo.cpp(518) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Demo.cpp(590) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
Demo.cpp(682) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Demo.cpp(687) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Demo.cpp(687) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Demo.cpp(689) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Demo.cpp(689) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Demo.cpp(690) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Demo.cpp(690) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Demo.cpp(696) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Demo.cpp(696) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Demo.cpp(696) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Demo.cpp(696) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Demo.cpp(1128) : error C3861: 'dbSetObjectAmbient': identifier not found, even with argument-dependent lookup
Demo.cpp(1186) : error C3861: 'dbSetObjectAmbient': identifier not found, even with argument-dependent lookup
Demo.cpp(1695) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data
Build log was saved at "file://e:Program FilesThe Game CreatorsDark Game SDK - FREEWARE EditionSamplesVisual Studio 7Dark DungeonReleaseBuildLog.htm"
Dark Dungeon - 3 error(s), 22 warning(s)
------ Rebuild All started: Project: Camera, Configuration: Release Win32 ------
Deleting intermediate files and output files for project 'Camera', configuration 'Release|Win32'.
Compiling...
Main.cpp
Main.cpp(11) : error C3861: 'dbRGB': identifier not found, even with argument-dependent lookup
Main.cpp(65) : error C3861: 'dbRGB': identifier not found, even with argument-dependent lookup
Build log was saved at "file://e:Program FilesThe Game CreatorsDark Game SDK - FREEWARE EditionSamplesVisual Studio 7CameraReleaseBuildLog.htm"
Camera - 2 error(s), 0 warning(s)
------ Rebuild All started: Project: Animation Showcase, Configuration: Release Win32 ------
Deleting intermediate files and output files for project 'Animation Showcase', configuration 'Release|Win32'.
Compiling...
Main.cpp
Main.cpp(19) : error C3861: 'dbSetTextTransparent': identifier not found, even with argument-dependent lookup
Build log was saved at "file://e:Program FilesThe Game CreatorsDark Game SDK - FREEWARE EditionSamplesVisual Studio 7Animation ShowcaseReleaseBuildLog.htm"
Animation Showcase - 1 error(s), 0 warning(s)
---------------------- Done ----------------------
Rebuild All: 6 succeeded, 9 failed, 0 skipped
i'm new to c++ coding so not sure about what all these errors mean.