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Newcomers DBPro Corner / Locking objects to other objects

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Karbonus
19
Years of Service
User Offline
Joined: 11th Aug 2005
Location:
Posted: 31st Oct 2005 01:17
Hey all I have a small question to ask you.

How do I lock another object to another. I want to do collision with one but not have the other detected as if I was using a limb.

All help apreciated.

Life is like a box of chocolates, you never know what your going to get, your life however, is like a box of ACTIVE GRENADES!
Antidote
19
Years of Service
User Offline
Joined: 18th Mar 2005
Location: San Francisco, CA
Posted: 31st Oct 2005 01:52
I'm not quite sure what your asking about. Give us a little more detail and try to explain your situation a little clearer

RUCCUS
19
Years of Service
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Joined: 11th Dec 2004
Location: Canada
Posted: 31st Oct 2005 02:13
I'm a little confused by the question aswell but if you're just talking about having an object move with another object as if it were a limb just add a limb to the object, offset it to the position you want the other object to be locked onto, hide the limb, position the object to be locked on at the limb's position every loop, and set it to orient with the object by using SET OBJECT ORIENTATION command.

Not sure if that's what you're looking for but we'll find out soon I guess

Sven B
19
Years of Service
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Joined: 5th Jan 2005
Location: Belgium
Posted: 31st Oct 2005 11:25
I think I know what you mean:

You want some sort of limb, but disable collision for one of the limbs?

Immunity and Annihalation makes Immunihalation...
spooky
22
Years of Service
User Offline
Joined: 30th Aug 2002
Location: United Kingdom
Posted: 31st Oct 2005 20:25
or just 'glue' the objects together using the glue functions and turn off collision on required object

Boo!
Karbonus
19
Years of Service
User Offline
Joined: 11th Aug 2005
Location:
Posted: 13th Nov 2005 02:28
Well, I forgot to check back on this! I stopped coding for a while because I got a PSP and I was hooked, but i'm back to normal now

Anyways, what I am doing is I have a boat and a fishing rod objects. I want collision to be detected on the fishing rod object but not the boat, but ofcource, I want the fishing rod to move with the boat. How could I do this with code?

Thanks for all that have replied so far.

@Sven: yes you are correct.

Life is like a box of chocolates, you never know what your going to get, your life however, is like a box of ACTIVE GRENADES!
Karbonus
19
Years of Service
User Offline
Joined: 11th Aug 2005
Location:
Posted: 13th Nov 2005 02:30
Well, I forgot to check back on this! I stopped coding for a while because I got a PSP and I was hooked, but i'm back to normal now

Anyways, what I am doing is I have a boat and a fishing rod objects. I want collision to be detected on the fishing rod object but not the boat, but ofcource, I want the fishing rod to move with the boat. How could I do this with code?

Thanks for all that have replied so far.

@Sven: yes you are correct.

Life is like a box of chocolates, you never know what your going to get, your life however, is like a box of ACTIVE GRENADES!
Karbonus
19
Years of Service
User Offline
Joined: 11th Aug 2005
Location:
Posted: 13th Nov 2005 18:48
oopps, sorry double post

Life is like a box of chocolates, you never know what your going to get, your life however, is like a box of ACTIVE GRENADES!

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