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DarkBASIC Professional Discussion / A doodander of a puzzle...

Author
Message
QuothTheRaven
23
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 24th Feb 2003 05:16
I have my happy little code here:

to join to my server in a program. That number is obviously, my IP. I tested this code by running my program twice at the same time, 1 window as a host 1 as a joiner. And this worked very well, I was able to see the other player by taking positions from a memblock, and sending them with the send message commands.

BUT, I sent this program to many other people. And when they went through the joiner process, instead of just joining my game without any problem it brougt up a "configure net settings" dialouge box. I dont know why it does this, or how to get rid of it, or even what it looks like, because I have never gotten it when testing my program on my own computer. I also have no firewalls.

And to top it off, when they click out of that dialoge, they dont seem to connect to me! Our computers dont recognize each other! If I run the program only on my computer, I can connect to myself, but no one else can.

To further specify, here is the exact code which works fine on my machine with no popups when joining:


how can I get this to work, and avoid all the mumbo jumbo "configure net settings?" Desperately looking for help...
Darken the skies, we are God.
QuothTheRaven
23
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 24th Feb 2003 05:37
also, does anyone know what internet port db uses when creating a net game? IE port 2600 or port 2800 or a similiar number...

Darken the skies, we are God.
QuothTheRaven
23
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 24th Feb 2003 23:21
noone?

Darken the skies, we are God.
MrTAToad
23
Years of Service
User Offline
Joined: 26th Aug 2002
Location: United Kingdom
Posted: 25th Feb 2003 00:33
I dont know what port DBPro/Direct X uses, I'm afraid.

Haven't tried your example yet.

Good news everyone! I really am THAT good...
http://www.nickk.nildram.co.uk/ for great plug-ins - oh my, yes!
QuothTheRaven
23
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 25th Feb 2003 02:42
well, I am proud to announce that through extensive study of the help files (a little TOO extensive), and after a very long time, I was finally able to get a working system. And by working I mean a lot of it was copied code, which I will have to interprit later. I really wish I had gotten more help, but those darned help files really do the trick.

The moral is, read the help files.

Darken the skies, we are God.

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