ok here is how..
lets say you want to import a chair.
Get all the media you have in a folder and put the folder under entity bank
If you have the following
fpi file
.x file
texture file(any picture file that looks all mest up)
then you are good to go
If you do not a fpi file the do this
1) copy the chair A fpi file and paste it into your folder
2) rename it My chair
3) open it and change the desc part from chair A to Mychair
4) change the model from chair A to the chair model you have, dont forget to put the .x on the end
5) do the samething, but with the texture file
6) now you are good, if you dont have a texture then
Get one, i cant make em so i don know, if you dont have em , well stbu
if you dont have a model, then your an idiot!
Thats it, then CLOSE fps, open it and it should be in th entity bank, there will be a new folder , with what ever you titled it has
Hope it was helpfull
dont assune cause u make an ass out of u and me