a few weeks ago i was asked to make a demo for the pc gamer magazine
which i considered a very exciting prospect
so after long nights to till 2am in the morning i produced a demo that ran at a steady 29fps however this demo had a few problems
so i was put under the guidance of mike johnson
i did everything mike johnson requested but this caused the demo run at a crippling 5fps which at the time i considered to be overkill
this caused the deadline to pass and my demo to be rejected
although i was disapointed with tgc and mike johnson i considered it quite a devasting blow
however i now realise that mike johnson was trying to help me and the overkill part was down to me and my enthusiam for the project
so i apologise mike for not meeting the deadline i realise that you was only trying to help and the errors were down to me
and i now consider this a learning experience regarding fpsc
end of it all i learned that indie game development can be a tough world and this is proberly not the first rejection i will recieve
so as to show now hard feeling and show i do appreciate the opportunity given to me
here is the demo how i would have built it if i had a bit more time
i realize now that this wont be going in the magazine but i am sure you guys can get some enjoyment out of it
thankyou tgc for the opportunity and i am sorry i let you down
the moral of this story is
to all you guys currently creating your next blockbuster take your time make sure your game is polished and i wish you well
i will be taking a small time out from this community to perfect my game hopefully finish it and hopefully in the process learn a bit of darkbasic in the mean time i hope you all enjoy
my efforts
live long and prosper tgc
peace out
ps download from here
http://files.filefront.com/overlanderthegamerar/;4324453;;/fileinfo.html