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Code Snippets / made of steel (dbp 5.8)

Author
Message
Jukuma
21
Years of Service
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Joined: 18th Nov 2003
Location: Germany
Posted: 6th Nov 2005 20:06
you can change the smax constant to a lower value to get
more speed. the srad constant is the radius of the spheres.



Steve Fash
21
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Joined: 31st Dec 2002
Location: Doncaster, UK
Posted: 6th Nov 2005 20:29
Fantastic effect that mate
Very well done

For game/demo music for YOUR PC productions visit:-www.futuredevelopments.org.uk
Freddy 007
19
Years of Service
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Joined: 30th Nov 2004
Location: Denmark
Posted: 6th Nov 2005 20:59
That's pretty awesome!
Someone HAS to learn me how to do those graphic demos...

FXTC
20
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Joined: 3rd Jul 2004
Location: CzechRepublic
Posted: 6th Nov 2005 21:20
cool looks good

AMD 2,4 512MB RAM,2x200GB hdd,GforceFX5700GT128MB
spooky
22
Years of Service
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Joined: 30th Aug 2002
Location: United Kingdom
Posted: 7th Nov 2005 11:25
Very nice.

Boo!
David iz cool
19
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Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 10th Nov 2005 03:44
wow!
Ric
20
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Joined: 11th Jul 2004
Location: object position x
Posted: 10th Nov 2005 18:55
Nice work! 8fps on my pc though - ouch!

Prime_8
21
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Joined: 10th Apr 2003
Location: Canada
Posted: 12th Nov 2005 13:06
52 fps looked sweet

2 + 2 = 5 (for extreamly large values of 2)
RaceGT
19
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Joined: 15th Aug 2005
Location:
Posted: 20th Nov 2005 05:33
Yes, very cool. Nice idea for alternate uses of cameras. I have a low-end video card, so I get about 8 fps too, but it's still a creative idea, nice job.

http://www.geocities.com/crmnlelmnt/
geecee3
20
Years of Service
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Joined: 25th Feb 2004
Location: edinburgh.scotland.
Posted: 22nd Nov 2005 01:38
very nice indeed

capturing cubic space to images is very nice stuff, and higher end GPU's have no real problem with coping, 66FPS on a Hercules 9800XT classic. Flawless in FSE capped at 60Hz, thanks for inspiring me

might i suggest making a realtime molecule visualisation demo out of this.

regards, grant.

ps. loved the monochrome touch. mono always helps in providing an artistic look to realtime GC. well done.

Ohd Chinese Ploverb say : Wise Eskimo, not eat yerrow snow.
Prime_8
21
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Joined: 10th Apr 2003
Location: Canada
Posted: 26th Nov 2005 09:58
I would have to say it is as much a touch of art as code.

I quite like running it .. tweekd a bit as a slick screen saver.

2 + 2 = 5 (for extreamly large values of 2)
Jukuma
21
Years of Service
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Joined: 18th Nov 2003
Location: Germany
Posted: 21st Dec 2005 01:18 Edited at: 21st Dec 2005 01:22
thank you all

this code places very large requirements to get the same look ...
... sorry

the next code from me does not better
(like a bit of art too)




very pre pic
Fneep
19
Years of Service
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Joined: 3rd Sep 2005
Location: In my house
Posted: 22nd Dec 2005 07:54 Edited at: 22nd Dec 2005 08:06

Woah

new programmer
18
Years of Service
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Joined: 20th Dec 2005
Location: right behind you.
Posted: 1st Jan 2006 20:30 Edited at: 1st Jan 2006 20:30
nice. what IDE do you use? me want.

EDIT: oops, forgot im using DBC. why am i using dbc???? oh yeah, cus its free.

Lukas W
21
Years of Service
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Joined: 5th Sep 2003
Location: Sweden
Posted: 2nd Jan 2006 15:47
dbc isn't free.. wait.. we've landed on the moon!!


The Cowboy Game progress 17% (bullets)

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