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3 Dimensional Chat / Go on like this???

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BackBONE
21
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Joined: 18th Feb 2003
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Posted: 25th Feb 2003 19:53


I attempted to create a more comic-book styled look.
Now i`m unshure if i shoud go on with this concept so
critism is needed. BTW 970 Polys now. is this to much for a weapon modle??
BackBONE
21
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Joined: 18th Feb 2003
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Posted: 25th Feb 2003 19:58


`2. try
QuothTheRaven
21
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Joined: 2nd Oct 2002
Location: United States
Posted: 25th Feb 2003 22:18
very awesome, and fine polycount for that kind of detail

Darken the skies, we are God.
BackBONE
21
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Posted: 25th Feb 2003 23:19
Thanks!

Will add some more details via texture redesign
BackBONE
21
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Posted: 26th Feb 2003 04:29


I managed to reduce the polycount to 720.
Dosn`t make much differents. compare for yourself
QuothTheRaven
21
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Location: United States
Posted: 26th Feb 2003 04:40
still ubersexy. Maybe you could make the trigger a simple box instead of a curved surface, or maybe not. 720 is very respectable

Darken the skies, we are God.
Shadow Robert
21
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 26th Feb 2003 07:45
i'd look at a few designs for real guns for the handle...
might be a bit of a bitch to hold

maybe extend it down a bit and thin it out at the top, make the sides level (^_^)
but a good start

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
BackBONE
21
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Joined: 18th Feb 2003
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Posted: 26th Feb 2003 16:46
I dont want the sides to be level couse it would ruine the comic feel , i gues.

After all i reduced the poly count to 680 without any noticeble differents, and decidet to make a second lower poly model wich has around 300 Polys.
Its not that roundish in the upper part but i think it wouldnt be to noticeble in thegame.

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