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FPSC Classic Product Chat / Another Skycube QTVR

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SkyCubes
19
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Joined: 16th Nov 2004
Location: Vancouver, Washington
Posted: 9th Nov 2005 21:55 Edited at: 9th Nov 2005 21:57
Here's another skycube from my Space Scenes Pack.

It's taking me longer to get the site opened than I had planned, but I'm getting close. I'll be opening with 5 themed packs, 25 skycubes in total. Stay tuned...

Here's the link for this example...a space scene with a ringed planet from over a lunar surface, all in a colorful nebulae.

http://www.skycubes.com/QTVR/ss5.mov

--formally FPSCreators--

"Trust no one" --Deepthroat (X-Files)
kraM
18
Years of Service
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Joined: 14th Oct 2005
Location: SoCal
Posted: 9th Nov 2005 23:19
SkyCubes,

Again you've done some very nice work!

Mark

Surfin' The Apocalypse
SkyCubes
19
Years of Service
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Joined: 16th Nov 2004
Location: Vancouver, Washington
Posted: 10th Nov 2005 16:41
Hmm, I've not recieved much feedback on these demos. Perhaps there isn't as much interest in new skycubes as I had thought.

--formally FPSCreators--

"Trust no one" --Deepthroat (X-Files)
kraM
18
Years of Service
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Joined: 14th Oct 2005
Location: SoCal
Posted: 11th Nov 2005 02:56
SkyCubes,

Sorry about the lack of feedback from the others. I've read to many post here that end this way. It's seems that alot of people just want, want, want. While very few take a second to say thank you or to say anything at all, but I'm sure you already know this.

Anyway, I for one do look forward to your Sky Packs and appreciate your hard work.

Regards
Mark

Surfin' The Apocalypse
Chronosv2
18
Years of Service
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Joined: 1st Nov 2005
Location: KY, USA
Posted: 11th Nov 2005 07:18
Looks quite good--keep up the good work!

QTVR...wow. I've heard that kind of stuff is hard to make.
SkyCubes
19
Years of Service
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Joined: 16th Nov 2004
Location: Vancouver, Washington
Posted: 11th Nov 2005 15:04
Chronosv2,

Not hard at all. In fact, it takes only minutes once you have the 6 images for the cube using a freeware program called GoCubic.

--formally FPSCreators--

"Trust no one" --Deepthroat (X-Files)
Chronosv2
18
Years of Service
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Joined: 1st Nov 2005
Location: KY, USA
Posted: 11th Nov 2005 15:36
Ah cool--thanks for the information! You really do learn new things everyday.
SkyCubes
19
Years of Service
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Joined: 16th Nov 2004
Location: Vancouver, Washington
Posted: 11th Nov 2005 16:35
No problem. I'll have a tutorial section on my site once it opens that will have links to all the software I'm using and step-by-step instructions on creating your own skycubes.

Here's another example from my Space Scenes Pack. This one is in orbit of a planet, billions of stars in the background and a nice nebulea in the distance.

http://www.skycubes.com/QTVR/ss6.mov

--formally FPSCreators--

"Trust no one" --Deepthroat (X-Files)
SkyCubes
19
Years of Service
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Joined: 16th Nov 2004
Location: Vancouver, Washington
Posted: 11th Nov 2005 19:27
Here's another one...from the SciFi Worlds Pack. A lunar surface with scifi structures in close orbit around an alien planet. A second ringed planet and a nebulae in the distance. Lots of stars of course.

http://www.skycubes.com/QTVR/aw3.mov

--formally FPSCreators--

"Trust no one" --Deepthroat (X-Files)
Chronosv2
18
Years of Service
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Joined: 1st Nov 2005
Location: KY, USA
Posted: 11th Nov 2005 20:38
Wow, those are cool. I plan on doing a game that involves a spacecraft, so the space/sci-fi skycubes will work especially well.

Keep up the good work--I'm sure these will be immensely helpful to FPSC users! (Just so long as they give credit where it is due. )
Merranvo
19
Years of Service
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Joined: 24th May 2005
Location: That ^ is a Orange
Posted: 11th Nov 2005 20:59 Edited at: 11th Nov 2005 20:59
unfortunatly, they won't. So a hard signature (up in the clouds) is a good idea.

Your mod has been erased by a signature which was erased by a mod being erased by a signature.

"Ye oft de adopte early shalt move mountains, and be gods among men"
SkyCubes
19
Years of Service
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Joined: 16th Nov 2004
Location: Vancouver, Washington
Posted: 11th Nov 2005 21:08
EULA simply requires citing the source and URL in the game's documentation, for both commercial and non-commercial releases, i.e. "Skycubes used created by and available at www.skycubes.com".

--formally FPSCreators--

"Trust no one" --Deepthroat (X-Files)
SkyCubes
19
Years of Service
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Joined: 16th Nov 2004
Location: Vancouver, Washington
Posted: 11th Nov 2005 21:49
Here's one more from the Alien Worlds Pack. Some alien world in very close orbit to a bigger alien world with a weird atmosphere and landscape.

http://www.skycubes.com/QTVR/aw4.mov

--formally FPSCreators--

"Trust no one" --Deepthroat (X-Files)
Chronosv2
18
Years of Service
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Joined: 1st Nov 2005
Location: KY, USA
Posted: 12th Nov 2005 04:00
Holy crap. These skycubes never cease to amaze me. These skyboxes are very professionally done--great work! (Yes, I'm repeating myself, but it's true, dangit.
SkyCubes
19
Years of Service
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Joined: 16th Nov 2004
Location: Vancouver, Washington
Posted: 13th Nov 2005 00:00
Another example from the Alien Worlds Pack. Some alien buildings on a planet who knows where. Strange atmosphere and terrain with a redish tint.

http://www.skycubes.com/QTVR/aw5.mov

All of these skycubes will be available as singles or in packs. Each comes with an installer package that will drop them right into your FPSC folder. They will be ready to use right out of the box so-to-speak.

--formally FPSCreators--

"Trust no one" --Deepthroat (X-Files)
Hobbit
18
Years of Service
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Joined: 4th Nov 2005
Location:
Posted: 13th Nov 2005 02:21
They look pretty good. Keep it up.
SkyCubes
19
Years of Service
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Joined: 16th Nov 2004
Location: Vancouver, Washington
Posted: 13th Nov 2005 02:49
Here's one from the Cratered Surfaces Pack. A simple cratered landscape with stars/space in the background.

http://www.skycubes.com/QTVR/cr2.mov

--formally FPSCreators--

"Trust no one" --Deepthroat (X-Files)
SkyCubes
19
Years of Service
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Joined: 16th Nov 2004
Location: Vancouver, Washington
Posted: 13th Nov 2005 03:25
OK, you pulled my arm...here's another one. A personal favorite of mine from the Urban Areas Pack. Big city nestled under some very big mountains on one side.

This one has a big file size (6MB) becuase I wanted a good quality QTVR so you can get a sense of the quality of the renders on these skycubes.

http://www.skycubes.com/QTVR/ua3.mov

--formally FPSCreators--

"Trust no one" --Deepthroat (X-Files)
Chronosv2
18
Years of Service
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Joined: 1st Nov 2005
Location: KY, USA
Posted: 13th Nov 2005 03:29
Now that's a render!
Your skycube design skills are top-notch!
SkyCubes
19
Years of Service
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Joined: 16th Nov 2004
Location: Vancouver, Washington
Posted: 13th Nov 2005 03:46
Here's a couple of in-game screenies using that last skycube from the Urban Areas Pack



-----------------------------



--formally FPSCreators--

"Trust no one" --Deepthroat (X-Files)
KeithC
Senior Moderator
18
Years of Service
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Joined: 27th Oct 2005
Location: Michigan
Posted: 13th Nov 2005 05:34
Very nice one. Gives some real depth to the levels.

-Keith

"Some people are only alive because it's illegal to kill them".
Stickwolf
19
Years of Service
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Joined: 11th Sep 2005
Location: Wisconsin
Posted: 13th Nov 2005 15:56
All of your designs look great, but I Really love the Urban/mountain skycube - will they be available on your website soon? I can't wait to buy them!! Keep up the GREAT work!

"You're from Wisconsin... artificial light is fascinating to you."
-Bill McNeal, News Radio
SkyCubes
19
Years of Service
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Joined: 16th Nov 2004
Location: Vancouver, Washington
Posted: 13th Nov 2005 16:53
@Stickwolf...

They will all be available very soon. I'm making final adjustments to the site and the installers now. Stay tuned...

--formally FPSCreators--

"Trust no one" --Deepthroat (X-Files)
SkyCubes
19
Years of Service
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Joined: 16th Nov 2004
Location: Vancouver, Washington
Posted: 14th Nov 2005 01:07
Here's another one from the Urban Areas Pack. With this one your setting is a rooftop in the middle of a city.

http://www.skycubes.com/QTVR/ua4.mov

--formally FPSCreators--

"Trust no one" --Deepthroat (X-Files)
Chronosv2
18
Years of Service
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Joined: 1st Nov 2005
Location: KY, USA
Posted: 14th Nov 2005 02:42
Woah! How do you put so much detail into those???
And how long do they usually take you? My gosh those look cool.

Sorry for all the questions, I'm just quite amazed with your work.
SkyCubes
19
Years of Service
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Joined: 16th Nov 2004
Location: Vancouver, Washington
Posted: 14th Nov 2005 05:25
One more before I open the site. This one is from the Urban Areas Pack, but it's a different kind of urban area. A small settlment on some other planet or moon.

http://www.skycubes.com/QTVR/ua2.mov

Won't be long now folks

--formally FPSCreators--

"Trust no one" --Deepthroat (X-Files)

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