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3 Dimensional Chat / Game engine and 3D studio max question

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chef333
21
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Joined: 25th Feb 2003
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Posted: 25th Feb 2003 22:45
Hello everyone,

Here is my question. I currently am a professional animator who works in the forensic field and know next to nothing about 3D game engines. What is the best way to put together a 3D interactive flyover of a model I have made in 3D studio Max 4.2? I am thinking using some type of game engine. Any help would be great.
darkCorridor
21
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Joined: 27th Jan 2003
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Posted: 25th Feb 2003 23:10
use DB

[br]mikey
BackBONE
21
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Joined: 18th Feb 2003
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Posted: 25th Feb 2003 23:21
Is it a single object or a whole scene?
chef333
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Joined: 25th Feb 2003
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Posted: 25th Feb 2003 23:57
what is DB? most liekly it would be several objects

Richard Davey
Retired Moderator
21
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Joined: 30th Apr 2002
Location: On the Jupiter Probe
Posted: 26th Feb 2003 10:45
chef - you'd need to get either DarkBASIC Professional or DarkBASIC (both are "game engines" in the sense you mean) to begin with and load your objects into it. Once loaded you can write code to "fly over" them as required.

Email me if you get stuck with the code.

Cheers,

Rich

"Gentlemen, we are about to short-circuit the Universe!"
DB Team / Atari ST / DarkForge / Retro Gaming
LLX
21
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Joined: 17th Feb 2003
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Posted: 27th Feb 2003 00:27
or you could do it in C++, grante you have to write the code to reconize the objects and display them first

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