Hi all,
Some of the SDK's example I managed to run correctly,
(after replacing the 'dbRGB's
)
but some have run-time errors due to variables that were not
initiated at first. Is there any coming update for the examples?
Also, I have warnnings and weird behaviour
(The project is running but the window is fully white - without the rendered scene)
with most of the EZRotate SDK, which I believe are caused by
setup/configuration.
Here is the build in debug mode:
Compiling...
Main.cpp
Compiling resources...
Linking...
LINK : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
LINK : warning LNK4098: defaultlib 'LIBC' conflicts with use of other libs; use /NODEFAULTLIB:library
and release mode:
Compiling...
Main.cpp
Compiling resources...
Linking...
LINK : warning LNK4089: all references to 'ADVAPI32.dll' discarded by /OPT:REF
LINK : warning LNK4089: all references to 'DPLAYX.dll' discarded by /OPT:REF
LINK : warning LNK4089: all references to 'OLEAUT32.dll' discarded by /OPT:REF
LINK : warning LNK4089: all references to 'SHELL32.dll' discarded by /OPT:REF
LINK : warning LNK4089: all references to 'WININET.dll' discarded by /OPT:REF
My spec:
Win XP Pro,
VC++ .NET (Enterprise) + SP1 2002,
DirectX Oct 2005,
DirectX extras Feb 2005,
Dark SDK 1.1.1
Ezrotate SDK
Any idea?
<Solo>