Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / [LOCKED] Riker 9 FPS Creator Update

Author
Message
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 10th Apr 2006 00:22
Maybe he got mad because someone spammed his thread.

FLA
Doctor Evil
19
Years of Service
User Offline
Joined: 29th Sep 2005
Location: California, USA.
Posted: 10th Apr 2006 01:33
Well, I heard that Riker 9 was going to be released in spring, but if you were adding stuff like terrain, I guess that would be summer, huh?


Reuben
19
Years of Service
User Offline
Joined: 9th Nov 2005
Location: Killing purple monkeys in Antartica
Posted: 10th Apr 2006 02:52 Edited at: 10th Apr 2006 02:56
Quote: "how much longer until ur done?
"

Very soon!
or did you mean Riker 9?
Back on topic!(if posible with all of those f*****g thread hijackers)
Colonel Jax
18
Years of Service
User Offline
Joined: 18th Feb 2006
Location: Flame St., Fire City , Hell
Posted: 10th Apr 2006 16:57
i have a little qustion....

if are workin in Ricker 9 sure you have to work with the codes ofr fpsc to improve it ..
is it leagal with FPSC admins and owner to make this ?


ROAD TO AQSA Project .... JOin Us NoW
jacko101
18
Years of Service
User Offline
Joined: 1st Jan 2006
Location: Manchester, UK
Posted: 10th Apr 2006 16:59
Quote: "if are workin in Ricker 9 sure you have to work with the codes ofr fpsc to improve it ..
is it leagal with FPSC admins and owner to make this ?"


The source code was released by TGC so that anyone can make changes to it, as long as you don't resell it as your own games engine!

Can you even imagine Cellbloc would do all this work without knowing that he could?

repeat after me, you are not a developer.
Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 10th Apr 2006 17:23
Yeah, that would suck.

Sorry guys, I fought with it most of the weekend to get it to compile with U6 RC6 but only got about 90% done before time ran out. LIT just sent me some culling code that will help imporve frame rates. I will try and get it resolved this weekend.

http://forum.thegamecreators.com/?m=forum_view&t=67369&b=6&p=0

Is the new code that I will be using. It should speed up the frame rate pretty well.

-This...is my boomstick!
Support your local Riker 9 Chapter.
Dave J
Retired Moderator
21
Years of Service
User Offline
Joined: 11th Feb 2003
Location: Secret Military Pub, Down Under
Posted: 11th Apr 2006 09:13
Keep it to one thread now, guys:
http://forum.thegamecreators.com/?m=forum_view&t=75967&b=21


"Computers are useless, they can only give you answers."

Login to post a reply

Server time is: 2024-11-24 15:34:59
Your offset time is: 2024-11-24 15:34:59