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FPSC Classic Models and Media / how to export models into the fps gamemaker if i use c4d?

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equilibrium forum
19
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Joined: 16th Nov 2005
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Posted: 16th Nov 2005 16:56
i`m using cinema 4d, and i want to export my models into fps game maker. I created for example a human, how can i export it? (Cinema 4d can export the models into 3ds ). I have no ideea how 3dsmax works, but i can model very good in cinema and rig characters. Can somebody tell me how i must do to export the models, what extension, format i must use, what`s all the rigging stuff about?
Vlad
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Posted: 16th Nov 2005 18:38
Howdie... if you can export to 3DS, read this sticky thread:

http://forum.thegamecreators.com/?m=forum_view&t=63591&b=24

I think it has all you need to know... I hope... Good luck.

V
KeithC
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Joined: 27th Oct 2005
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Posted: 16th Nov 2005 18:38
Cinema 4D is a very good piece of software, I wish Maxon would pay more attention to the Game Developers Market.

It may be possible to export the model as a 3ds mesh, then use a file converter (like Ultimate Unwrap 3D) to change the mesh to a .X file.

As far as the texture and the animation, I am not sure.

-Keith

"Some people are only alive because it's illegal to kill them".
=ChrisB=
19
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Posted: 16th Nov 2005 21:30
Tell ya what. Send me the model in .3ds and I'll animate it in any spare time i get and export it to .x for you. Youre on your own for texture.

Your signature has been erased by a mod
transient
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Joined: 22nd Apr 2005
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Posted: 17th Nov 2005 03:22 Edited at: 17th Nov 2005 03:23
I'm pretty sure the latest version of c4d exports to direct x.

You may be better off asking this question on Psionics forums, he uses c4d to make game art.

http://www.psionic3d.co.uk/forums/index.php?sid=601982285c14cf342724580f09db5ece

instinct is more valuable than intelligence.....
diZz Walnut
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Joined: 18th Nov 2005
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Posted: 18th Nov 2005 09:04
Cinema 4d can export the model & animations into .X by plug in XPORT :

http://213.239.195.198/~philipp/index.php

dizzywalnut

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