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FPSC Classic Models and Media / Milk Shape3d help

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=ChrisB=
19
Years of Service
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 16th Nov 2005 21:11
Hey all, does any one know if MS3D has a flatten tool?

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=ChrisB=
19
Years of Service
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 17th Nov 2005 05:27
Anyone?

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Kenjar
19
Years of Service
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Joined: 17th Jun 2005
Location: TGC
Posted: 17th Nov 2005 11:02
what do you mean by "flatten tool"? UV unwrapper or something else?


Run before you can walk, always raise the stakes higher, always keep moving, because you never know who's catching up.
=ChrisB=
19
Years of Service
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 17th Nov 2005 20:11
No, I mean, for example, I used the scale tool to make that think on Aikos back flat, and then moved it closer to her back. But now it's all jaged around the edges! I need that to be fixed.

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Shawn
19
Years of Service
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Joined: 22nd Jan 2005
Location: New York
Posted: 18th Nov 2005 06:44
There is a smoothing tool but it adds a ton of extra polys.
=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 18th Nov 2005 07:00
I don't care. I just need to know how to use it.

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KeithC
Senior Moderator
19
Years of Service
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Joined: 27th Oct 2005
Location: Michigan
Posted: 18th Nov 2005 13:31
Extra polys could slow down your game, you should care.

-Keith

"Some people are only alive because it's illegal to kill them".
=ChrisB=
19
Years of Service
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 18th Nov 2005 17:34
Not on my system ! I just need to know how to do it.

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KeithC
Senior Moderator
19
Years of Service
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Joined: 27th Oct 2005
Location: Michigan
Posted: 18th Nov 2005 18:31
If you're making a game to work on other people's systems, then it will be an issue; if not, then it doesn't matter.

-Keith

"Some people are only alive because it's illegal to kill them".
=ChrisB=
19
Years of Service
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 19th Nov 2005 04:08
JUST, TELL, ME, HOW, TO, USE, IT!! Sorry, I didnt mean that as yealling.

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KeithC
Senior Moderator
19
Years of Service
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Joined: 27th Oct 2005
Location: Michigan
Posted: 19th Nov 2005 04:19
Yeah...that's OK, I think I'll let somebody else clue you in on that.

-Keith

"Some people are only alive because it's illegal to kill them".
=ChrisB=
19
Years of Service
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 19th Nov 2005 06:04
Cause you don't know how? jk.

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KeithC
Senior Moderator
19
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Joined: 27th Oct 2005
Location: Michigan
Posted: 19th Nov 2005 06:16
I'm done here.

"Some people are only alive because it's illegal to kill them".
=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 19th Nov 2005 06:25
Okay then.

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Sinistar
20
Years of Service
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Joined: 23rd Jul 2004
Location:
Posted: 21st Nov 2005 20:13
there's a smooth edges option in the tools menu. That's it. You can specify how much smoothing you want. If it adds too many polis you can always undo it. I use it all the time to get the shape right, then use something else to optimize the poligons if need be.
=ChrisB=
19
Years of Service
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 21st Nov 2005 21:25
Yes!!Thank you sooooo much!

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