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FPSC Classic Product Chat / What Programs To make Skins and Models??

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Steve Of Satan
19
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Joined: 16th Nov 2005
Location:
Posted: 16th Nov 2005 23:07
hi, I'm a total FPS noob,and i was wondering what programs
were easy to understand and use,

that i could make skins and models with.

All help is apreceited.

Thanks
=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 17th Nov 2005 05:59
Here's a list:

Ultimate Unwrap 3d for UV unwrapping and file converson

Milkshape 3D and gameSpace light for modeling

Adobe Photoshop CS9 and Jasq (or is it corel?) Paint Shop 9 for
textures

Now don't think it'll be easy, but this is the best and most cost effective way to get started. Milkshape is GREAT for beginners, and gameSpace Light is great for doing sceenes.

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Sillybear
19
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Joined: 9th Nov 2005
Location: Billings Montana USA
Posted: 17th Nov 2005 10:59
don't think you can get Gamespace light anymore on a download

FS Creater v1
Animators Gmax 1.2+plugin / Milk Shape 1.7
Grahpic editors PaintShop Pro 8.10 / Adobe PhotoShop 7
Kenjar
19
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Joined: 17th Jun 2005
Location: TGC
Posted: 17th Nov 2005 11:02
http://www.caligari.com/gamespace/gsl/gsl.asp


Run before you can walk, always raise the stakes higher, always keep moving, because you never know who's catching up.
KeithC
Senior Moderator
19
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Joined: 27th Oct 2005
Location: Michigan
Posted: 17th Nov 2005 12:59
Paint Shop Pro is in it's tenth (X) version now. It is now owned by Corel.

"Some people are only alive because it's illegal to kill them".
=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 17th Nov 2005 23:13
Sweet!

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Jason Webb
19
Years of Service
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Joined: 2nd Nov 2005
Location: Southampton, UK
Posted: 19th Nov 2005 02:08
I definitely think Ultimate Unwrap is the easiest way to go for texture mapping.

I bought Gamespace (full version) at the same time as FPSC but only bought Ultimate Unwrap today after reading this thread. Although I think Gamespace would offer better texture mapping flexibility once you got into it, it is quite long-winded and Ultimate Unwrap is just so much quicker and easier for extracting UV maps. It also seems to be able to import FPSC character .x files complete with animation, which is something I haven't been able to do with Gamespace.

Best Regards

Jason

Owner - Music Genius Publishing
http://www.musicgenius.co.uk
Steve Of Satan
19
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Joined: 16th Nov 2005
Location:
Posted: 19th Nov 2005 18:28
which one is best for making models?
like characters.
i'm on 150 budget

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