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Dark GDK / CBFont

Author
Message
OSX Using Happy Dude
21
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 17th Nov 2005 10:19
I hereby introduce my bitmap font class - CBFont, and availiable from my website.

Currently designed to work with FontMap Gen bitmaps, it needs to be tested with other bitmap fonts later on.

May also need to be optimised a bit more.

An example test program :



Let me know if you find any bugs etc etc

scooby bloke
20
Years of Service
User Offline
Joined: 4th Nov 2004
Location:
Posted: 17th Nov 2005 12:03
Excellent . Save me writing one myself

I'll let you know if I find any problems etc...
Miguel Melo
19
Years of Service
User Offline
Joined: 8th Aug 2005
Location:
Posted: 17th Nov 2005 16:41
So far I am not dumping any meaningful text in my project, but when I get to it, I'll sure give this one a whirl. Thanks!
OSX Using Happy Dude
21
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 17th Nov 2005 19:52 Edited at: 18th Nov 2005 09:55
I'll be updating the routine to allow the user to get text from a reosurce string. In addition, the ASCII code of 10 will produce a new line, but not reset the column position, whilst 13 will produce a new line and reset the column position.

I also want to allow reading of an external file to define the number of rows, columns, step size etc etc

Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 19th Nov 2005 16:18
I eagerly downloaded the CBFont.rar file.

As expected, the executable wouldn't run (different versions of directx).

So I tried to build it.

The CBFont.rar file does not include the CBFont.hpp file.

Additional missing files (referenced in solution or directly included):
FindFree.cpp/.h
Deletes.h

Help, please.

Cheers,
Ancient Lady
OSX Using Happy Dude
21
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 19th Nov 2005 22:10
Thats what comes of re-doing the RAR file each time...

It all should be okay now - FindFree will need to be removed and then added back into the project, as its usually in a unique directory

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