Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Program Announcements / Open MMO Model Viewer/ Converter

Author
Message
Kenjar
19
Years of Service
User Offline
Joined: 17th Jun 2005
Location: TGC
Posted: 17th Nov 2005 15:14
Open MMO Model Viewer/ Converter build 021

Hi all, the MMORPG team have put together a nice little model viewer and converter. It features

-Windows gaget driven interface using BlueGUI
-Load Model by draging and dropping an icon onto the exe file.
-Load though file menu
-export to DarkBASIC Object format
-Save screen captures of models
-Real time model data including
--FPS
--Processor Cost
--Polygon count
--Object Scale
-Supports PNG Alpha channel graphics for transpareny
-Supports looped object animation
-Help file access from menu
-Keybased Rotational Control
-Zoom in and out keys
-Small user friendly window

The source code will be on www.openmmo.co.uk soon.


Run before you can walk, always raise the stakes higher, always keep moving, because you never know who's catching up.

Attachments

Login to view attachments
Matinuker
20
Years of Service
User Offline
Joined: 25th Mar 2004
Location:
Posted: 18th Nov 2005 20:19
Yeah, Brilliant!
dark coder
22
Years of Service
User Offline
Joined: 6th Oct 2002
Location: Japan
Posted: 19th Nov 2005 10:32
you should add a freeflight mousecontrolled camera(if that made sence) i find them usefull for flying around models particularly usefull of rlooking at big models like archetecture.


Kenjar
19
Years of Service
User Offline
Joined: 17th Jun 2005
Location: TGC
Posted: 19th Nov 2005 14:42
Really that's more of a map viewer but yes, that is a good idea. I'll add it in. Come to think of it, it would also be useful for viewing the inside of buildings not just the outside.


Run before you can walk, always raise the stakes higher, always keep moving, because you never know who's catching up.
Kenjar
19
Years of Service
User Offline
Joined: 17th Jun 2005
Location: TGC
Posted: 20th Nov 2005 01:07
Here's build 022, I've included a free camera mode as requested.


Run before you can walk, always raise the stakes higher, always keep moving, because you never know who's catching up.

Attachments

Login to view attachments

Login to post a reply

Server time is: 2024-11-22 19:14:58
Your offset time is: 2024-11-22 19:14:58