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DarkBASIC Professional Discussion / Get Ground Height for *.x files?

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The Big Babou
23
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Joined: 10th Feb 2003
Location: Cyberspace
Posted: 27th Feb 2003 04:27
I want to make a Terrain in 3dsmax and export it as terrain.x file. a car should follow this terrain, so is there a possibility to get the ground height of *.x files? Or convert a *.x file into a terrain? because there is get terrain height. or perhaps export it from 3dsmax into something else, so that get ground/terrain height works?
any suggestions?
indi
23
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 27th Feb 2003 06:17
it is possible but I dont have a snippet for this yet.

The Big Babou
23
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Joined: 10th Feb 2003
Location: Cyberspace
Posted: 27th Feb 2003 18:52
But how to do it?
Shadow Robert
23
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 27th Feb 2003 20:07
check a post below about the get height() without the actual get height command

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
The Big Babou
23
Years of Service
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Joined: 10th Feb 2003
Location: Cyberspace
Posted: 28th Feb 2003 09:17
OK got it, using intersect object should be the way. if there isn't a bug in it of course.

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