Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / bsp collision y?

Author
Message
DK_
22
Years of Service
User Offline
Joined: 4th Jan 2004
Location:
Posted: 27th Nov 2005 02:05
sorry for the double post.

I made this post in the DBPro discussion forum and imediately realized I wasn't going to get responses and I should have put it here. But, I really need to have an answer so here was my post.

Quote: "I made a .BSP map using Valve Hammer editor and the command "bsp collision hit" works perfectly well but the commands "bsp collision" x,y,and z keep returning values of zero.

Is there a way around this, maybe another method to know if I'm on the floor or just touching a wall? Also, does this happen to bsp maps made without Hammer?"


Login to post a reply

Server time is: 2026-07-26 00:44:37
Your offset time is: 2026-07-26 00:44:37