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2D All the way! / how to make prerendered backgrounds

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Belthazor
21
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Joined: 13th Jul 2004
Location: Lafayette,Louisiana
Posted: 28th Nov 2005 16:02
What are prerendered backgrounds...I know what they are buthow do you create them, and what format should they be (tarr, bmp,???) If you can just throw me a bone. general knowledge would be great.

Tryin hard...
Tapewormz
23
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Joined: 15th Sep 2002
Location: Winnipeg, Mantoba, Canada
Posted: 29th Nov 2005 11:30 Edited at: 29th Nov 2005 11:41
Your question is a conundrum unto itself.

If you know what a prerendered background is, then you can just render it any format with exception to gif I believe. Stay away from jpeg, as the compression for jpeg while good for photo's on webpages, is crappy for highly detailed backgrounds. You'll tend to get alot of haloing and artifacting when using jpegs. Use png's if you want to easily preserve some kind of alpha channel.

If you want to prerender a background then you have to be alot more specific as to the backgrounds you want to create. What environments, objects, structures need to be in these prerenders? Can't really answer your question specifically since you were so vague.

If you want to render an organic environment like forests and so on, then use something such as Bryce 5+. Bryce is pretty fantastic for organic scene renders. It's not free, but it's dirt cheep at 59-110$ US. Depending on whether or not you want 5 or 5.5 via direct download or boxed. The boxed versions cost 10$ more than the download versions. I'd say pay the extra 10$ for the media and packaging for the boxed version.



http://www.daz3d.com/program/bryce/55index.php

Belthazor
21
Years of Service
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Joined: 13th Jul 2004
Location: Lafayette,Louisiana
Posted: 29th Nov 2005 16:17
I want final fantasy 7 type backgrounds. I think they were grid based, but that's what im looking for. very little background interaction, maybe a button here and there for puzzles and things.
I'm really shooting for FF7 type stuff if you played that game you understand. thanks

Tryin hard...
Belthazor
21
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Joined: 13th Jul 2004
Location: Lafayette,Louisiana
Posted: 29th Nov 2005 16:21
WHen I say FF7 type bacgrounds I mean. that style, but sapceship interiors, organic, outer space...sci fi stuff.

Tryin hard...
Belthazor
21
Years of Service
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Joined: 13th Jul 2004
Location: Lafayette,Louisiana
Posted: 29th Nov 2005 16:25
So bryce is a 3d software...ah can I do the same with gamespace?
was those prerendered backgrounds from ff7 3d?

Tryin hard...
Tapewormz
23
Years of Service
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Joined: 15th Sep 2002
Location: Winnipeg, Mantoba, Canada
Posted: 30th Nov 2005 05:00 Edited at: 30th Nov 2005 05:03
I've never played a single final fantasy in my life. So I couldn't tell you yes or no either way. You'd have to post an example. I've never been a fan of turn based combat, so those games hold no promise for me.

Can you post an image as a sample? Unless you're pretty experienced with 3D and uvmapping, and texturing...I think you're setting yourself up for some serious dissapointment.

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