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FPSC Classic Product Chat / Ragdoll Physics

Author
Message
Rick123
19
Years of Service
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Joined: 26th May 2005
Location:
Posted: 29th Nov 2005 23:01
How do you guys like the idea of Ragdoll Physics?
Vlad
19
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Joined: 5th Oct 2005
Location:
Posted: 29th Nov 2005 23:05
To me it's like chinese cooking, I love it but can't understand how it's made.

I'm pretty sure I know everything. Doubts are something rare in me and I am never wrong, as this signature can prove.
Rick123
19
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Joined: 26th May 2005
Location:
Posted: 29th Nov 2005 23:08
Well it will make games look allot cooler.
flashing snall
18
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Joined: 8th Oct 2005
Location: Boston
Posted: 29th Nov 2005 23:13
i love regdollphysics, cant for the live of me understand em, but theres a fun game that uses em called Black SHades... Those physics rule.

dont assune cause u make an ass out of u and me
Cellbloc Studios
20
Years of Service
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Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 29th Nov 2005 23:59
Ragdoll physics is pretty basic. Can be dropped in with no problems.

-This...is my boomstick!
Airslide
19
Years of Service
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Joined: 18th Oct 2004
Location: California
Posted: 30th Nov 2005 05:05
REALY?

You should put it in Riker 9!

Work Hard. Do Your Best. Share The Glory. Do It Again.
Cellbloc Studios
20
Years of Service
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Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 30th Nov 2005 05:08
Nah, I hate the physics engine that is in FPSC. I would have to rewrite it into Havok or Newton.

-This...is my boomstick!
BULLSHOCK 2
Retired Moderator
19
Years of Service
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Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 30th Nov 2005 17:10
havok...

ooohhhh.....arent there licensing issues with that?

nothing like making halo2 in seconds

Krazykris
18
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Joined: 15th Oct 2005
Location:
Posted: 30th Nov 2005 18:22
FPSC would be AMAZING with ragdoll physics, I'm sure it'll get there eventually

Vlad
19
Years of Service
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Joined: 5th Oct 2005
Location:
Posted: 30th Nov 2005 18:40
Quote: "FPSC would be AMAZING with ragdoll physics, I'm sure it'll get there eventually"


Right after save/load...

V

p.s.: I know I know, my bad, I just couldn't resist.

I'm pretty sure I know everything. Doubts are something rare in me and I am never wrong, as this signature can prove.
Cellbloc Studios
20
Years of Service
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Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 30th Nov 2005 23:43
I can use Havok, I just cannot give it to anyone else.

-This...is my boomstick!
Les Horribres
18
Years of Service
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 30th Nov 2005 23:45
Can't you encorp it into the engine, and give the engine away free? Only if you give havok away free, i thought.
Rick123
19
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Joined: 26th May 2005
Location:
Posted: 3rd Dec 2005 03:29 Edited at: 13th Dec 2005 05:47
Well, having ragdoll physics would make FPSC go a little bit higher in game making. maybe?
BULLSHOCK 2
Retired Moderator
19
Years of Service
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Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 3rd Dec 2005 04:04
holy sh!t....

fpsc with havok...i still cant see that in my mind...

Retarded Sausage
19
Years of Service
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Joined: 22nd Aug 2005
Location: canadia
Posted: 11th Dec 2005 10:57 Edited at: 11th Dec 2005 11:00
give us havok make our games better... much better
Pumpkin King
18
Years of Service
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Joined: 28th Nov 2005
Location:
Posted: 13th Dec 2005 00:16
I do wish Ragdoll would be in Riker9, as it's the reason I bought FPS Creator in the first place.

And yes, it does make a huge difference in making a game. For example, I had the ides that the player who shot someone with a shotgun, would send them flying back through a window, which in turn hit a plate to set something off.

As it is, I have currently asked for a refund, but am still awaiting my game's arrival, as it was shipped on the 29nth, so I can send it back.

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