Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Some info i require, thank you :)

Author
Message
Changed account
18
Years of Service
User Offline
Joined: 29th Nov 2005
Location: UK
Posted: 30th Nov 2005 20:03
Hey all, im new to the forums but not new to games design lol anyways i was wondering can any tell me whats the maxium poly size on:

Weapons
Buildings
Props
Player characters
Vehicles

Also does the engine allow cut scenes?

Thank you.

JAllsopp

- Solar System Studios - Developing games since 2001
Sunflash
19
Years of Service
User Offline
Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 1st Dec 2005 06:14
the engine does allow cut scenes, and as for poly counts, I think they can be as big as you want, but it will hurt the game play as you already know. I could be wrong though.

When FPSC gets good enough, lets make a Redwall game!
uman
Retired Moderator
20
Years of Service
User Offline
Joined: 22nd Oct 2004
Location: UK
Posted: 1st Dec 2005 08:39
In theory objects used as entities can be any size you want.

Increasing the size of entities should not increase poly counts.

Be aware though that increasing sizes of enties will increase the size of polys and the holes between the poly vertex's which may affect collision of those objects. Extremely large entities close to player can sometimes have camera clip probs and and extremely dymamic entities could have - well orther behaviours I have not encountered.

As there is no imposed limit I am aware of - go ahead and try it.

Login to post a reply

Server time is: 2024-11-24 01:19:53
Your offset time is: 2024-11-24 01:19:53