Im working on my game for easter compo(i put Azara on hold) and was wondering how I move a sprite in the angle its pointing without using move sprite. I tried newxvalue but that didn't work. I know I could use sin and cosine but I dont' remember the forumula to use for that. Could someone either tell me the formula or another way to calculate movement please?
Thanks
Im sick of Master Chief soo...ooga booga!!
Explain to me why some people pay money for 3d software? Its not 3d till its been blended. wwww.blender3d.org