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FPSC Classic Product Chat / Diffrent Game Engines

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Rick123
19
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Joined: 26th May 2005
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Posted: 4th Dec 2005 23:42
What type of game engines are there to make games, besides FPSC?
uman
Retired Moderator
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Location: UK
Posted: 5th Dec 2005 00:08
Thats a very broad topic/question.

Answer is there are numerous types as thats the word you have used.

They vary in what they can offer the gamemaker and in the price of the engine, from free open source engines to highly expensive fully fledged commercial engines.

There are engines to suit all budgets, but not engines to suit all "indie" gamemakers in the main as the best are by and large beyond the financial resources available to small developers, not to mention many other additional external resources that may be required to make the most of such engines.

In all instances making a credible full game will be an enormous task fraught with difficulty whichever engine is used, that is the only across the board comparable criteria amongst them all.

In general the better the tools the easier it will be to develop your game - as said by others here though that is no assurance though that better tools will necessarilly ensure a more successful outcome.

One thing to remeber, the more sophisticated engines can drag a user into getting involved in more complex game making and more complex content which in turn can mean more development time and resources to be required to complete a game.

No way around that really - its large task even at the simplest indie level.

Cellbloc Studios
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Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 5th Dec 2005 00:11 Edited at: 5th Dec 2005 00:13
As of June 2000, there were around 643 that we know of.

http://cg.cs.tu-berlin.de/~ki/engines.html

My guess is around 6000 of them by now.

Here's a list of the most popular.

http://www.cyberloonies.com/game-engines.html
or
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=category&qid=80

-This...is my boomstick!
Rick123
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Posted: 5th Dec 2005 00:13
thanks guys!!!!
uman
Retired Moderator
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Joined: 22nd Oct 2004
Location: UK
Posted: 5th Dec 2005 01:23
Les Horribres
19
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 5th Dec 2005 01:31
Half-Life
always a clasic pick.
or Half-Life2 for better graphics!

Although you kinda have a lot more work ahead of you.
uman
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Joined: 22nd Oct 2004
Location: UK
Posted: 5th Dec 2005 02:43 Edited at: 5th Dec 2005 02:44
Not sure where they get their information from but at devmaster.net in relation to FPSC its said it has numerous features that I have not yet found. e.g. Save/Load system = Yes, Vehicle Physics = Yes, and Source Code = No.

I must have missed those somewhere.

Someone should write a review there and put them straight.

Not me, I dont do reviews.

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