Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / problem with textures

Author
Message
The Core
19
Years of Service
User Offline
Joined: 1st Aug 2005
Location: mother ship
Posted: 5th Dec 2005 11:48
i want to edit the textures in fpsc but when i try to open the files in adobe photoshop i cannot find them. And they char texture maps are not in the texturebank?? andyone give me a little advise.

thanx so much

The Core
Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 5th Dec 2005 12:22
I think the textures might be stored as .DDS - which means you'd need the nVidia plugin for .DDS, which you'd get at nVid's site. It'll let you load and save DDS files - or in other words Direct X surfaces, compressed textures that support alpha and can have pre-calculated mip-maps.

Also though, I think some textures are stored in other places that might not make much sense - you just have to look in the right place then change the texture inside FPSC to your own versions.


Van-B

Put away, those fiery biscuits!
The Core
19
Years of Service
User Offline
Joined: 1st Aug 2005
Location: mother ship
Posted: 5th Dec 2005 23:37
thanks u help me all the time carn't thank u enough

The Core

Login to post a reply

Server time is: 2024-11-24 02:04:13
Your offset time is: 2024-11-24 02:04:13