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Newcomers DBPro Corner / couple questions

Author
Message
David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 6th Dec 2005 05:40
1 i tried to rotate a limb in my model but nothing happens.my model is a complete mesh(all one piece),will dbp not rotate a limb if it is a limb that shares one mesh with other limbs??


2 is it possible to see the view of a camera on a 3d object??
Peter H
20
Years of Service
User Offline
Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 7th Dec 2005 00:31 Edited at: 7th Dec 2005 00:32
1 i'm not really sure what's happening... could you provide a code example of what's happening?

2 yep, here's the "set camera to image" description from the help files...
Quote: "SET CAMERA TO IMAGE
This command will direct all camera output to the specified image. This command is ideal for performing the
fastest method of creating textured polygons that show a different view within your 3D world. You can use
this command to create mirrors, security cameras within your game or dynamically moving the camera view
around on a polygon shape such as a floating panel.

SYNTAX
SET CAMERA TO IMAGE Camera Number, Image Number, Width, Height
"


--Peter

"We make the worst games in the universe..."
David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 7th Dec 2005 07:35
thanks!i dont have time to show any code now,(im very busy during the weekday).but over the weekend ill show my code.

David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 10th Dec 2005 05:38
ok, heres my code.

the limb doesnt keep rotating..



Grog Grueslayer
Valued Member
19
Years of Service
User Offline
Joined: 30th May 2005
Playing: Green Hell
Posted: 10th Dec 2005 10:20
That can't be all the code!

If it is... one must have a limb to rotate it.


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