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FPSC Classic Scripts / Imported Entities not positioned properly.

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incense
18
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Joined: 25th Nov 2005
Location:
Posted: 7th Dec 2005 00:25
I made some water tiles and imported them into my game and they look strange.

Here is a screenshot:
http://www.donfinner.com/waterprob.bmp

Does anyone know how to fix it so that the tiles lay flat and be oriented properly?
Les Horribres
18
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 7th Dec 2005 01:10 Edited at: 7th Dec 2005 01:11
jpeg.

I am going to guess that they are floating right?
Just copy the default and replace the texture with your texture path.

C:\Program Files\The Game Creators\FPS Creator\Files\segments\common
DrewG
18
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Joined: 25th Aug 2005
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Posted: 7th Dec 2005 01:14 Edited at: 7th Dec 2005 01:14
<href="google.com">google@!

Les Horribres
18
Years of Service
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 7th Dec 2005 01:52 Edited at: 7th Dec 2005 01:52
What the Heck?
Clicky
incense
18
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Joined: 25th Nov 2005
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Posted: 8th Dec 2005 19:27
Im sorry but that statement is extremely general. Is there some detail that you can give me?

Thanks
incense
18
Years of Service
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Joined: 25th Nov 2005
Location:
Posted: 8th Dec 2005 20:37
I also have the humvee in my game and I want it to follow a path using the waypoints and nodes. I have created the path of waypoints and nodes but the humvee wont follow the path. Does anyone have any ideas. In the past I have gotten answers that dint help at all. I feel compelled to ask that only productive answers be given if anyone has them please.

Thanks and have a great day

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