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FPSC Classic Product Chat / Server host?

Author
Message
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 7th Dec 2005 16:45
OK now i want to make an online game but is the computer you made it on the server computer that is responsible for the server?

i got to much important on my computers so cant make it a server.

but i want to know:
is the server on my computer(i mean the main server)or is it not on my computer but just on internet my computer may NOT be a server my mom doesnt like that my computer is the computer where the server origens from........

My life is dedicated to dark,when i fail the wotld will be in lights hands.......
jellyfish
18
Years of Service
User Offline
Joined: 25th Nov 2005
Location:
Posted: 10th Dec 2005 21:30
o When playing an arena game with your friends, choose the machine that is
the fastest for the HOST player. The host player acts as the server and
actually runs all the logic of the game itself.
o The arena executable uses a central listing service located at
www.fpscreator.com to store all hosters and their IP addresses, so that
the joiners can browse those games and join using a name instead of a
complex IP address. If you are joining and cannot see any names in the
list, you are either using ‘different’ executables (each executable has a
unique code assigned to it), or the central server is down.
GGardar
19
Years of Service
User Offline
Joined: 23rd Sep 2005
Location:
Posted: 12th Dec 2005 15:56 Edited at: 12th Dec 2005 15:58
Quote: "you are either using ‘different’ executables (each executable has a
unique code assigned to it), "
The unique game code is stored in the setup configuration file in the fpsc game folder.

Quote: "[GAMERUN]
realgameview=1
dynamiclighting=1
dynamicshadows=0
useeffects=0
useeffectsonguns=0
useeffectsonscene=0
useeffectsonentities=0
useeffectsonessentials=0
dividetexturesize=4

[GAMEMULTIPLAYER]
multiplayergame=1
gameobjectivetype=2
gameobjectivevalue=12
oneshotkills=0
maxplayers=6
spawnrandom=1
uniquegamecode=81o47t/:b01l87m/:p05b57e11ty7a/:
"


And your always useing the same .exe for all your fpsc games it doesn't matter if it mp og sp
And i think that preasty stu--- ex. if your making a sp game you will have to store all the code need it for mp game.

pc. Cpu: 3000 amd xp+ ram 2gb
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 19th Dec 2005 09:22
OK now that means i can put alien wars online realy ONLINE!!!!

(www.freewebs.com\alien-wars-online)

My life is dedicated to dark,when i fail the wotld will be in lights hands.......

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