Greets.
I'd like to add a little landscape with natural mountains and sloping terrain in between my main areas. Maybe a pond as well.
.1. Should I import an entire mesh for it? (eg. Designed in Bryce and then exported to 3DS and converted to .X?)
.2. Can it be done within FPSC via segments? Is it recommended to do it via FPSC?
.3. How would it be treated if height varies between layers? eg Mountains etc.
.4. Can I create invisible boundaries to prevent player from 'falling off'?
.5. Can I 'paint' a cluster of objects on terrain like trees/etc? Or do I need to manually place each of them?
.6. Is there an option to reduce LOD as player moves away?
Any other advice? Many thanks