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FPSC Classic Product Chat / Making enemies disappear?

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Jordan Siddall
20
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Joined: 1st Mar 2004
Location: UK
Posted: 9th Dec 2005 09:50
How can I make it so enemies just dissapear when something is triggered? Not die, just dissapear.

Thnaks
Jordan Siddall
20
Years of Service
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Joined: 1st Mar 2004
Location: UK
Posted: 9th Dec 2005 18:35
Woo can't wait for this thread to die!
Jordan Siddall
20
Years of Service
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Joined: 1st Mar 2004
Location: UK
Posted: 9th Dec 2005 22:11
hahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahahahahahahahahhahahahhahaha no really.
=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 9th Dec 2005 22:53
Call up another script. Try and get Merranvo- oops! I mean onepost to do it for you.

Are you about to rock?

Then [b]I SALUTE YOU!!!
uman
Retired Moderator
20
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Joined: 22nd Oct 2004
Location: UK
Posted: 10th Dec 2005 02:05
Jordan Siddall,

Not sure at all if this is any help, but perhaps if it can be achieved you could call via the trigger a change in the enemy skin to one which is totally transparent and walla - invisibility. This might be possible using the alternative texture parameter though I am not sure if it actually works.

Just a suggestion someone might like to look at sometime - I know I will look into it when needed for my game which is more than likely.

Jordan Siddall
20
Years of Service
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Joined: 1st Mar 2004
Location: UK
Posted: 10th Dec 2005 11:36
kk

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