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FPSC Classic Product Chat / i have HUD... now how to make it appear

Author
Message
Acolyte Entertainment
19
Years of Service
User Offline
Joined: 28th Dec 2004
Location: Oregon, US
Posted: 10th Dec 2005 06:45
i have a HUD does anyone know how to make the HUD appear. am i supposed to go to gamecore in build game and change something like lives and health. what am i supposed to do?

-------- The trick to level design is leave you real life behind... follow your imagination in winding path threw fiction.

Nue B
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: Indy
Posted: 11th Dec 2005 03:39
Here's a waste of my typing skill!

sorry I can't answer your question at the moment, I'm using the trial version right now... But Pay day is the 15th BABY!!! I'm gonna be a game designer!!! well, sort of...

Nue B. or not Nue B. That is the question.
Spekt
19
Years of Service
User Offline
Joined: 9th Oct 2005
Location:
Posted: 12th Dec 2005 06:48
Ive got the same problem as fallenraven has
Acolyte Entertainment
19
Years of Service
User Offline
Joined: 28th Dec 2004
Location: Oregon, US
Posted: 17th Dec 2005 03:12
i meen i can get the HUD to appear but i cant move it...

-------- The trick to level design is leave you real life behind... follow your imagination in winding path threw fiction.

Conjured Entertainment
AGK Developer
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 17th Dec 2005 03:54 Edited at: 17th Dec 2005 03:56
A hud can only be postioned once when you create it.


Note the hudx=50,hudy=50
Those are the co-ordinates of where it's positioned.
They represent percentages.
In this case, 50% across and 50% down. (in the middle)
You can use any condition you want, the plrwithinzone is just an example.




Whatever you can imagine, you can animate. --- Walt Disney
All too easy. --- Darth Vader
Just do it! --- Nike
Acolyte Entertainment
19
Years of Service
User Offline
Joined: 28th Dec 2004
Location: Oregon, US
Posted: 18th Dec 2005 04:09
thanks

- The trick to level design is leave you real life behind... follow your imagination in a winding path threw fiction.

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