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FPSC Classic Product Chat / My terrain dosn't seem to work, any suggestions?

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Sunflash
19
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Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 12th Dec 2005 00:14 Edited at: 12th Dec 2005 00:23
Hello,
I've made a tiny little Island terrain for testing purposes in Geoscape 3D, however, when I made the proper files and everything, it worked in FPSC until I tested the game, it gave me an error.
Here are the files...

When FPSC develops enough, lets make a Redwall game!

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flashing snall
19
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Joined: 8th Oct 2005
Location: Boston
Posted: 12th Dec 2005 00:25
what error?

dont assume cause ull make an ass out of you and me!
Sunflash
19
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Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 12th Dec 2005 00:38
and here's a screenshot of the error...

When FPSC develops enough, lets make a Redwall game!

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Hugzmeister Games
18
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Joined: 5th Dec 2005
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Posted: 12th Dec 2005 01:16
Terrain doesn't work on FPSC.

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=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 12th Dec 2005 02:58
What program did you use?
Because if you used Geoscape3D, you need to go into optimize in the export menue and make sure it has a poly count of under, mmmm, I think 10,000.

Are you about to rock?

Then [b]I SALUTE YOU!!!
Sunflash
19
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Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 12th Dec 2005 06:03
Quote: "Terrain doesn't work on FPSC. "


Yes it does! What made you think it didn't?

@Chris, yes, I'm useing Geoscape, I'll look up the poly

When FPSC develops enough, lets make a Redwall game!

Hugzmeister Games
18
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Joined: 5th Dec 2005
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Posted: 12th Dec 2005 07:15
In the FAQ it says it doesnt soz im a n00b.
But I'm good with game maker 6 (gm6) and I can write gml code.

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Sunflash
19
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Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 12th Dec 2005 07:30
I had to have it under 1000 polys!! But yes, it works now, thanks Chris!

When FPSC develops enough, lets make a Redwall game!

=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 12th Dec 2005 09:41
Yea, I said ten thousand, not one thousand.

And, um, Hugzmeister Games, terain DOES work in FPSC, both in MP and SP modes.

Are you about to rock?

Then [b]I SALUTE YOU!!!
Sunflash
19
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Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 12th Dec 2005 18:15
odd, it seems (I think) to need to be under a certain scale size, the poly count isn't always the problem, I can make a massive peice of terrain 499 polys, and it works fine, but if I make a tiny terrain 800 polys, it dosn't work. Odd, welp, my problem is solved, thanks all for the help1

When FPSC develops enough, lets make a Redwall game!

=ChrisB=
19
Years of Service
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 13th Dec 2005 07:24
Nadda problemo!

Are you about to rock?

Then [b]I SALUTE YOU!!!

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